// tabtenn1.h -- a table-tennis base class #ifndef TABTENN1_H_ #define TABTENN1_H_ #include using std::string; // simple base class class TableTennisPlayer { private: string firstname; string lastname; bool hasTable; public: TableTennisPlayer (const string & fn = "none", const string & ln = "none", bool ht = false); void Name() const; bool HasTable() const { return hasTable; }; void ResetTable(bool v) { hasTable = v; }; }; // simple derived class class RatedPlayer : public TableTennisPlayer { private: unsigned int rating; public: RatedPlayer (unsigned int r = 0, const string & fn = "none", const string & ln = "none", bool ht = false); RatedPlayer(unsigned int r, const TableTennisPlayer & tp); unsigned int Rating() const { return rating; } void ResetRating (unsigned int r) {rating = r;} }; #endif