// assgn_st.cpp -- assigning structures #include struct inflatable { char name[20]; float volume; double price; }; int main() { using namespace std; inflatable bouquet = { "sunflowers", 0.20, 12.49 }; inflatable choice; cout << "bouquet: " << bouquet.name << " for $"; cout << bouquet.price << endl; choice = bouquet; // assign one structure to another cout << "choice: " << choice.name << " for $"; cout << choice.price << endl; // cin.get(); return 0; }