// stack.h -- class definition for the stack ADT #ifndef STACK_H_ #define STACK_H_ typedef unsigned long Item; class Stack { private: enum {MAX = 10}; // constant specific to class Item items[MAX]; // holds stack items int top; // index for top stack item public: Stack(); bool isempty() const; bool isfull() const; // push() returns false if stack already is full, true otherwise bool push(const Item & item); // add item to stack // pop() returns false if stack already is empty, true otherwise bool pop(Item & item); // pop top into item }; #endif