// twoswap.cpp -- specialization overrides a template #include template void Swap(T &a, T &b); struct job { char name[40]; double salary; int floor; }; // explicit specialization template <> void Swap(job &j1, job &j2); void Show(job &j); int main() { using namespace std; cout.precision(2); cout.setf(ios::fixed, ios::floatfield); int i = 10, j = 20; cout << "i, j = " << i << ", " << j << ".\n"; cout << "Using compiler-generated int swapper:\n"; Swap(i,j); // generates void Swap(int &, int &) cout << "Now i, j = " << i << ", " << j << ".\n"; job sue = {"Susan Yaffee", 73000.60, 7}; job sidney = {"Sidney Taffee", 78060.72, 9}; cout << "Before job swapping:\n"; Show(sue); Show(sidney); Swap(sue, sidney); // uses void Swap(job &, job &) cout << "After job swapping:\n"; Show(sue); Show(sidney); // cin.get(); return 0; } template void Swap(T &a, T &b) // general version { T temp; temp = a; a = b; b = temp; } // swaps just the salary and floor fields of a job structure template <> void Swap(job &j1, job &j2) // specialization { double t1; int t2; t1 = j1.salary; j1.salary = j2.salary; j2.salary = t1; t2 = j1.floor; j1.floor = j2.floor; j2.floor = t2; } void Show(job &j) { using namespace std; cout << j.name << ": $" << j.salary << " on floor " << j.floor << endl; }