// usett0.cpp -- using a base class #include #include "tabtenn0.h" int main ( void ) { using std::cout; TableTennisPlayer player1("Chuck", "Blizzard", true); TableTennisPlayer player2("Tara", "Boomdea", false); player1.Name(); if (player1.HasTable()) cout << ": has a table.\n"; else cout << ": hasn't a table.\n"; player2.Name(); if (player2.HasTable()) cout << ": has a table"; else cout << ": hasn't a table.\n"; // std::cin.get(); return 0; }