PracticeDev/study_cpp/cpp_primer_source_code/Chapter 12/placenew2.cpp

57 lines
1.6 KiB
C++

// placenew2.cpp -- new, placement new, no delete
#include <iostream>
#include <string>
#include <new>
using namespace std;
const int BUF = 512;
class JustTesting
{
private:
string words;
int number;
public:
JustTesting(const string & s = "Just Testing", int n = 0)
{words = s; number = n; cout << words << " constructed\n"; }
~JustTesting() { cout << words << " destroyed\n";}
void Show() const { cout << words << ", " << number << endl;}
};
int main()
{
char * buffer = new char[BUF]; // get a block of memory
JustTesting *pc1, *pc2;
pc1 = new (buffer) JustTesting; // place object in buffer
pc2 = new JustTesting("Heap1", 20); // place object on heap
cout << "Memory block addresses:\n" << "buffer: "
<< (void *) buffer << " heap: " << pc2 <<endl;
cout << "Memory contents:\n";
cout << pc1 << ": ";
pc1->Show();
cout << pc2 << ": ";
pc2->Show();
JustTesting *pc3, *pc4;
// fix placement new location
pc3 = new (buffer + sizeof (JustTesting))
JustTesting("Better Idea", 6);
pc4 = new JustTesting("Heap2", 10);
cout << "Memory contents:\n";
cout << pc3 << ": ";
pc3->Show();
cout << pc4 << ": ";
pc4->Show();
delete pc2; // free Heap1
delete pc4; // free Heap2
// explicitly destroy placement new objects
pc3->~JustTesting(); // destroy object pointed to by pc3
pc1->~JustTesting(); // destroy object pointed to by pc1
delete [] buffer; // free buffer
// std::cin.get();
return 0;
}