32 lines
984 B
C++
32 lines
984 B
C++
// usett1.cpp -- using base class and derived class
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#include <iostream>
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#include "tabtenn1.h"
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int main ( void )
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{
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using std::cout;
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using std::endl;
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TableTennisPlayer player1("Tara", "Boomdea", false);
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RatedPlayer rplayer1(1140, "Mallory", "Duck", true);
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rplayer1.Name(); // derived object uses base method
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if (rplayer1.HasTable())
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cout << ": has a table.\n";
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else
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cout << ": hasn't a table.\n";
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player1.Name(); // base object uses base method
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if (player1.HasTable())
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cout << ": has a table";
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else
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cout << ": hasn't a table.\n";
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cout << "Name: ";
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rplayer1.Name();
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cout << "; Rating: " << rplayer1.Rating() << endl;
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// initialize RatedPlayer using TableTennisPlayer object
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RatedPlayer rplayer2(1212, player1);
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cout << "Name: ";
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rplayer2.Name();
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cout << "; Rating: " << rplayer2.Rating() << endl;
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// std::cin.get();
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return 0;
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}
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