STYLE: snappyHexMeshDict: adapted comment on maxLocalCells.

This commit is contained in:
mattijs 2011-09-16 18:23:47 +01:00
parent 6ac8d99e92
commit 01e3850eda
9 changed files with 21 additions and 21 deletions

View File

@ -70,7 +70,7 @@ castellatedMeshControls
// If local number of cells is >= maxLocalCells on any processor
// switches from from refinement followed by balancing
// (current method) to (weighted) balancing before refinement.
maxLocalCells 1000000;
maxLocalCells 100000;
// Overall cell limit (approximately). Refinement will stop immediately
// upon reaching this number so a refinement level might not complete.

View File

@ -119,7 +119,7 @@ castellatedMeshControls
// If local number of cells is >= maxLocalCells on any processor
// switches from from refinement followed by balancing
// (current method) to (weighted) balancing before refinement.
maxLocalCells 1000000;
maxLocalCells 100000;
// Overall cell limit (approximately). Refinement will stop immediately
// upon reaching this number so a refinement level might not complete.

View File

@ -76,10 +76,10 @@ castellatedMeshControls
// Refinement parameters
// ~~~~~~~~~~~~~~~~~~~~~
// While refining maximum number of cells per processor. This is basically
// the number of cells that fit on a processor. If you choose this too small
// it will do just more refinement iterations to obtain a similar mesh.
maxLocalCells 1000000;
// If local number of cells is >= maxLocalCells on any processor
// switches from from refinement followed by balancing
// (current method) to (weighted) balancing before refinement.
maxLocalCells 100000;
// Overall cell limit (approximately). Refinement will stop immediately
// upon reaching this number so a refinement level might not complete.

View File

@ -53,7 +53,7 @@ castellatedMeshControls
// If local number of cells is >= maxLocalCells on any processor
// switches from from refinement followed by balancing
// (current method) to (weighted) balancing before refinement.
maxLocalCells 1000000;
maxLocalCells 100000;
// Overall cell limit (approximately). Refinement will stop immediately
// upon reaching this number so a refinement level might not complete.

View File

@ -54,7 +54,7 @@ castellatedMeshControls
// If local number of cells is >= maxLocalCells on any processor
// switches from from refinement followed by balancing
// (current method) to (weighted) balancing before refinement.
maxLocalCells 1000000;
maxLocalCells 100000;
// Overall cell limit (approximately). Refinement will stop immediately
// upon reaching this number so a refinement level might not complete.

View File

@ -86,7 +86,7 @@ castellatedMeshControls
// If local number of cells is >= maxLocalCells on any processor
// switches from from refinement followed by balancing
// (current method) to (weighted) balancing before refinement.
maxLocalCells 1000000;
maxLocalCells 100000;
// Overall cell limit (approximately). Refinement will stop immediately
// upon reaching this number so a refinement level might not complete.

View File

@ -53,10 +53,10 @@ castellatedMeshControls
// Refinement parameters
// ~~~~~~~~~~~~~~~~~~~~~
// While refining maximum number of cells per processor. This is basically
// the number of cells that fit on a processor. If you choose this too small
// it will do just more refinement iterations to obtain a similar mesh.
maxLocalCells 1000000;
// If local number of cells is >= maxLocalCells on any processor
// switches from from refinement followed by balancing
// (current method) to (weighted) balancing before refinement.
maxLocalCells 100000;
// Overall cell limit (approximately). Refinement will stop immediately
// upon reaching this number so a refinement level might not complete.

View File

@ -71,10 +71,10 @@ castellatedMeshControls
// Refinement parameters
// ~~~~~~~~~~~~~~~~~~~~~
// While refining maximum number of cells per processor. This is basically
// the number of cells that fit on a processor. If you choose this too small
// it will do just more refinement iterations to obtain a similar mesh.
maxLocalCells 1000000;
// If local number of cells is >= maxLocalCells on any processor
// switches from from refinement followed by balancing
// (current method) to (weighted) balancing before refinement.
maxLocalCells 100000;
// Overall cell limit (approximately). Refinement will stop immediately
// upon reaching this number so a refinement level might not complete.

View File

@ -68,10 +68,10 @@ castellatedMeshControls
// Refinement parameters
// ~~~~~~~~~~~~~~~~~~~~~
// While refining maximum number of cells per processor. This is basically
// the number of cells that fit on a processor. If you choose this too small
// it will do just more refinement iterations to obtain a similar mesh.
maxLocalCells 1000000;
// If local number of cells is >= maxLocalCells on any processor
// switches from from refinement followed by balancing
// (current method) to (weighted) balancing before refinement.
maxLocalCells 100000;
// Overall cell limit (approximately). Refinement will stop immediately
// upon reaching this number so a refinement level might not complete.