BUG: autoHexMesh: filtered patches mess up debug dumping
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1e2ddab4e6
@ -2127,12 +2127,12 @@ Foam::labelList Foam::meshRefinement::meshedPatches() const
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if (patchI == -1)
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{
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FatalErrorInFunction
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WarningInFunction
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<< "Problem : did not find patch " << meshedPatches_[i]
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<< endl << "Valid patches are " << patches.names()
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<< abort(FatalError);
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<< endl; //abort(FatalError);
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}
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if (!polyPatch::constraintType(patches[patchI].type()))
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else if (!polyPatch::constraintType(patches[patchI].type()))
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{
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patchIDs.append(patchI);
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}
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