BUG: autoHexMesh: filtered patches mess up debug dumping
This commit is contained in:
parent
a7a4141c76
commit
1e2ddab4e6
@ -2127,12 +2127,12 @@ Foam::labelList Foam::meshRefinement::meshedPatches() const
|
|||||||
|
|
||||||
if (patchI == -1)
|
if (patchI == -1)
|
||||||
{
|
{
|
||||||
FatalErrorInFunction
|
WarningInFunction
|
||||||
<< "Problem : did not find patch " << meshedPatches_[i]
|
<< "Problem : did not find patch " << meshedPatches_[i]
|
||||||
<< endl << "Valid patches are " << patches.names()
|
<< endl << "Valid patches are " << patches.names()
|
||||||
<< abort(FatalError);
|
<< endl; //abort(FatalError);
|
||||||
}
|
}
|
||||||
if (!polyPatch::constraintType(patches[patchI].type()))
|
else if (!polyPatch::constraintType(patches[patchI].type()))
|
||||||
{
|
{
|
||||||
patchIDs.append(patchI);
|
patchIDs.append(patchI);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user