STYLE: motionSolvers: unused code
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@ -215,18 +215,6 @@ Foam::displacementComponentLaplacianFvMotionSolver::curPoints() const
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}
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//void Foam::displacementComponentLaplacianFvMotionSolver::movePoints
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//(
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// const pointField& p
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//)
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//{
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// // Movement of pointMesh and volPointInterpolation already
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// // done by polyMesh,fvMesh
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// componentDisplacementMotionSolver::movePoints(p);
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//
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//}
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void Foam::displacementComponentLaplacianFvMotionSolver::solve()
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{
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// The points have moved so before interpolation update
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@ -126,9 +126,6 @@ public:
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//- Update topology
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virtual void updateMesh(const mapPolyMesh&);
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// //- Handle changes of geometry
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// virtual void movePoints(const pointField& p);
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};
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@ -135,16 +135,6 @@ void Foam::velocityComponentLaplacianFvMotionSolver::solve()
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}
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//void Foam::velocityComponentLaplacianFvMotionSolver::movePoints
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//(
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// const pointField& p
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//)
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//{
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// // Movement of pointMesh and volPointInterpolation already
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// // done by polyMesh,fvMesh
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//}
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void Foam::velocityComponentLaplacianFvMotionSolver::updateMesh
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(
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const mapPolyMesh& mpm
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@ -115,8 +115,6 @@ public:
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//- Update topology
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virtual void updateMesh(const mapPolyMesh&);
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// //- Handle changes of geometry
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// void movePoints(const pointField& p);
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};
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@ -118,9 +118,6 @@ public:
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//- Solve for motion
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virtual void solve();
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// //- Update the pointMesh corresponding to the new points
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// void movePoints(const pointField&);
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//- Update topology
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virtual void updateMesh(const mapPolyMesh&);
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};
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@ -126,9 +126,6 @@ public:
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//- Solve for motion
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virtual void solve();
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// //- Update the pointMesh corresponding to the new points
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// void movePoints(const pointField&);
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//- Update topology
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virtual void updateMesh(const mapPolyMesh&);
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};
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@ -117,9 +117,6 @@ public:
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//- Solve for motion
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virtual void solve();
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// //- Update the pointMesh corresponding to the new points
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// void movePoints(const pointField&);
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//- Update topology
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virtual void updateMesh(const mapPolyMesh&);
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};
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