ENH: postProcess - update function objects on mesh change rather than clear
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eb5b6fd7e4
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@ -112,18 +112,31 @@ if (argList::postProcess(argc, argv))
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Info<< "Time = " << runTime.timeName() << endl;
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if (mesh.readUpdate() != polyMesh::UNCHANGED)
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switch (mesh.readUpdate())
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{
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// Update functionObjects if mesh changes
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// Note clearing the dictionary to avoid merge warning
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functionsDict.clear();
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functionsPtr = functionObjectList::New
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(
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args,
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runTime,
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functionsDict,
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selectedFields
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);
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case polyMesh::POINTS_MOVED:
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{
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functionsPtr->movePoints(mesh);
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break;
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}
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case polyMesh::TOPO_CHANGE:
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case polyMesh::TOPO_PATCH_CHANGE:
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{
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mapPolyMesh mpm(mesh);
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functionsPtr->updateMesh(mpm);
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break;
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}
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case polyMesh::UNCHANGED:
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{
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// No additional work
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break;
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}
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default:
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{
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FatalErrorIn(args.executable())
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<< "Unhandled enumeration"
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<< abort(FatalError);
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}
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}
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FatalIOError.throwExceptions();
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