TUT: clarify use of Antal parameters (#3353)
TUT: simplify example of coded motion solver
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@ -1,7 +1,7 @@
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/*--------------------------------*- C++ -*----------------------------------*\
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/*--------------------------------*- C++ -*----------------------------------*\
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| ========= | |
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| ========= | |
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| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
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| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
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| \\ / O peration | Version: v2412 |
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| \\ / O peration | Version: v2506 |
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| \\ / A nd | Website: www.openfoam.com |
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| \\ / A nd | Website: www.openfoam.com |
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| \\/ M anipulation | |
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| \\/ M anipulation | |
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\*---------------------------------------------------------------------------*/
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\*---------------------------------------------------------------------------*/
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@ -304,8 +304,10 @@ wallLubrication
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(gas in liquid)
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(gas in liquid)
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{
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{
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type Antal;
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type Antal;
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// Antal:
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Cw1 -0.01;
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Cw1 -0.01;
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Cw2 0.05;
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Cw2 0.05;
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// Frank:
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Cwc 10.0;
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Cwc 10.0;
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Cwd 6.8;
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Cwd 6.8;
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p 1.7;
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p 1.7;
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@ -1,7 +1,7 @@
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/*--------------------------------*- C++ -*----------------------------------*\
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/*--------------------------------*- C++ -*----------------------------------*\
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| ========= | |
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| ========= | |
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| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
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| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
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| \\ / O peration | Version: v2412 |
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| \\ / O peration | Version: v2506 |
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| \\ / A nd | Website: www.openfoam.com |
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| \\ / A nd | Website: www.openfoam.com |
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| \\/ M anipulation | |
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| \\/ M anipulation | |
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\*---------------------------------------------------------------------------*/
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\*---------------------------------------------------------------------------*/
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@ -29,7 +29,7 @@ localCode
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// Generate new set of points
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// Generate new set of points
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tmp<pointField> twistColumn
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tmp<pointField> twistColumn
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(
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(
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const scalar& maxRotAngle,
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const scalar maxRotAngle,
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const pointField& points
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const pointField& points
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)
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)
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{
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{
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@ -37,22 +37,22 @@ localCode
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auto& newPoints = tnewPoints.ref();
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auto& newPoints = tnewPoints.ref();
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const boundBox bb(points, true);
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const boundBox bb(points, true);
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const scalar zMin = bb.min()[vector::Z];
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const scalar zMin = bb.min().z();
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const scalar zSpan = bb.span()[vector::Z];
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const scalar zSpan = bb.span().z();
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forAll(points, pointI)
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for (auto& p : newPoints)
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{
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{
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const scalar x = points[pointI].component(0);
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const scalar x = p.x();
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const scalar y = points[pointI].component(1);
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const scalar y = p.y();
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const scalar z = points[pointI].component(2);
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const scalar z = p.z();
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// Scale the angle by height
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// Scale the angle by height
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const scalar localAngle = maxRotAngle*(z-zMin)/zSpan;
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const scalar localAngle = maxRotAngle*(z-zMin)/zSpan;
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const scalar xr = x*cos(localAngle)-y*sin(localAngle);
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p.x() = x*cos(localAngle)-y*sin(localAngle);
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const scalar yr = x*sin(localAngle)+y*cos(localAngle);
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p.y() = x*sin(localAngle)+y*cos(localAngle);
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newPoints[pointI] = vector(xr, yr, z);
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}
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}
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return tnewPoints;
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return tnewPoints;
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}
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}
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#};
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#};
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