Added initialising constructor and use it is the BSpline code.
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@ -32,7 +32,20 @@ template<class Type>
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Foam::simpleMatrix<Type>::simpleMatrix(const label mSize)
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Foam::simpleMatrix<Type>::simpleMatrix(const label mSize)
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:
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:
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scalarSquareMatrix(mSize),
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scalarSquareMatrix(mSize),
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source_(mSize, pTraits<Type>::zero)
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source_(mSize)
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{}
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template<class Type>
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Foam::simpleMatrix<Type>::simpleMatrix
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(
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const label mSize,
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const scalar coeffVal,
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const Type& sourceVal
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)
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:
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scalarSquareMatrix(mSize, mSize, coeffVal),
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source_(mSize, sourceVal)
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{}
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{}
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@ -26,7 +26,7 @@ Class
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Foam::simpleMatrix
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Foam::simpleMatrix
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Description
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Description
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Foam::simpleMatrix
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A simple square matrix solver with scalar coefficients.
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SourceFiles
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SourceFiles
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simpleMatrix.C
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simpleMatrix.C
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@ -75,8 +75,13 @@ public:
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// Constructors
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// Constructors
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//- Construct given size
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//- Construct given size
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// Note: this does not initialise the coefficients or the source.
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simpleMatrix(const label);
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simpleMatrix(const label);
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//- Construct given size and initial values for the
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// coefficients and source
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simpleMatrix(const label, const scalar, const Type&);
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//- Construct from components
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//- Construct from components
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simpleMatrix(const scalarSquareMatrix&, const Field<Type>&);
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simpleMatrix(const scalarSquareMatrix&, const Field<Type>&);
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@ -91,11 +96,13 @@ public:
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// Access
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// Access
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//- Return access to the source
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Field<Type>& source()
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Field<Type>& source()
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{
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{
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return source_;
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return source_;
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}
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}
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//- Return const-access to the source
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const Field<Type>& source() const
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const Field<Type>& source() const
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{
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{
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return source_;
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return source_;
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@ -48,7 +48,7 @@ Foam::pointField Foam::BSpline::findKnots
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register scalar oneSixth = 1.0/6.0;
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register scalar oneSixth = 1.0/6.0;
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register scalar twoThird = 2.0/3.0;
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register scalar twoThird = 2.0/3.0;
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simpleMatrix<vector> M(newnKnots);
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simpleMatrix<vector> M(newnKnots, 0, vector::zero);
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// set up the matrix
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// set up the matrix
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