ENH: tutorial update
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@ -81,6 +81,7 @@ baffles
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matchTolerance 0.0001;
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neighbourPatch AMI2;
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transform noOrdering;
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lowWeightCorrection 0.2;
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// Note: since imperfect meshing around feature edge make
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// sure to project both sides onto 'proper' geometry to
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// avoid errors leading to zero weights
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@ -99,6 +100,7 @@ baffles
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matchTolerance 0.0001;
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neighbourPatch AMI1;
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transform noOrdering;
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lowWeightCorrection 0.2;
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surface
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{
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type triSurfaceMesh;
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