COMP: intel compiler issues with operator ""_deg (fixes #544)
- this represents a partial revert for commit 6a0a8b99b3
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c0c7c39031
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@ -122,7 +122,7 @@ int main(int argc, char *argv[])
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fileName pointsFile(runTime.constantPath()/"points.tmp");
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OFstream pFile(pointsFile);
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const scalar a = 0.1_deg;
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const scalar a = degToRad(0.1);
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tensor rotateZ =
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tensor
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(
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@ -419,7 +419,7 @@ if (pFaces[WEDGE].size() && pFaces[WEDGE][0].size())
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{
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// Distribute the points to be +/- 2.5deg from the x-z plane
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const scalar tanTheta = Foam::tan(2.5_deg);
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const scalar tanTheta = Foam::tan(degToRad(2.5));
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SLList<face>::iterator iterf = pFaces[WEDGE][0].begin();
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SLList<face>::iterator iterb = pFaces[WEDGE][1].begin();
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@ -33,10 +33,10 @@ License
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using namespace Foam::vectorTools;
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const Foam::scalar Foam::conformalVoronoiMesh::searchConeAngle
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= Foam::cos(30.0_deg);
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= Foam::cos(degToRad(30.0));
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const Foam::scalar Foam::conformalVoronoiMesh::searchAngleOppositeSurface
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= Foam::cos(150.0_deg);
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= Foam::cos(degToRad(150.0));
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// * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * * //
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@ -43,7 +43,7 @@ namespace Foam
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}
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// Angle for polys to be considered splitHexes.
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const Foam::scalar Foam::topoCellLooper::featureCos = Foam::cos(10.0_deg);
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const Foam::scalar Foam::topoCellLooper::featureCos = Foam::cos(degToRad(10.0));
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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@ -184,7 +184,7 @@ Foam::undoableMeshCutter::undoableMeshCutter
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faceRemover_
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(
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mesh,
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Foam::cos(30.0_deg)
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Foam::cos(degToRad(30.0))
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)
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{}
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@ -204,7 +204,7 @@ Foam::targetCoeffTrim::targetCoeffTrim
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nIter_(50),
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tol_(1e-8),
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relax_(1.0),
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dTheta_(0.1_deg),
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dTheta_(degToRad(0.1)),
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alpha_(1.0)
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{
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read(dict);
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@ -148,14 +148,14 @@ Foam::label Foam::meshRefinement::createBaffle
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// {
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// return true;
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// }
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// else if (mag(n1&n2) > cos(30.0_deg))
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// else if (mag(n1&n2) > cos(degToRad(30.0)))
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// {
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// // Both normals aligned. Check that test vector perpendicularish to
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// // surface normal
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// scalar magTestDir = mag(testDir);
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// if (magTestDir > VSMALL)
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// {
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// if (mag(n1&(testDir/magTestDir)) < cos(45.0_deg))
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// if (mag(n1&(testDir/magTestDir)) < cos(degToRad(45.0)))
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// {
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// //Pout<< "** disabling baffling face "
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// // << mesh_.faceCentres()[faceI] << endl;
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@ -526,7 +526,7 @@ Foam::label Foam::meshRefinement::markSurfaceGapRefinement
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// const indexedOctree<treeDataTriSurface>& tree = s.tree();
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//
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//
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// const scalar searchCos = Foam::cos(30.0_deg);
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// const scalar searchCos = Foam::cos(degToRad(30.0));
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//
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// // Normals for ray shooting and inside/outside detection
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// vectorField nearNormal;
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@ -1632,7 +1632,7 @@ bool Foam::meshRefinement::isNormalGap
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d /= magD;
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// Check average normal with respect to intersection locations
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if (mag(avg&d) > Foam::cos(45.0_deg))
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if (mag(avg&d) > Foam::cos(degToRad(45.0)))
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{
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return true;
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}
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@ -1134,7 +1134,7 @@ Foam::label Foam::snappyRefineDriver::refinementInterfaceRefine
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// }
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//}
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const scalar oppositeCos = Foam::cos(135.0_deg);
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const scalar oppositeCos = Foam::cos(degToRad(135.0));
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forAllConstIter(cellSet, transitionCells, iter)
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{
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@ -1861,8 +1861,8 @@ void Foam::snappyRefineDriver::mergePatchFaces
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{
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meshRefiner_.mergePatchFacesUndo
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(
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Foam::cos(45.0_deg),
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Foam::cos(45.0_deg),
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Foam::cos(degToRad(45.0)),
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Foam::cos(degToRad(45.0)),
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meshRefiner_.meshedPatches(),
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motionDict,
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labelList(mesh.nFaces(), -1)
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@ -1873,8 +1873,8 @@ void Foam::snappyRefineDriver::mergePatchFaces
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// Still merge refined boundary faces if all four are on same patch
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meshRefiner_.mergePatchFaces
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(
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Foam::cos(45.0_deg),
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Foam::cos(45.0_deg),
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Foam::cos(degToRad(45.0)),
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Foam::cos(degToRad(45.0)),
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4, // only merge faces split into 4
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meshRefiner_.meshedPatches()
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);
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@ -1885,7 +1885,7 @@ void Foam::snappyRefineDriver::mergePatchFaces
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meshRefiner_.checkData();
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}
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meshRefiner_.mergeEdgesUndo(Foam::cos(45.0_deg), motionDict);
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meshRefiner_.mergeEdgesUndo(Foam::cos(degToRad(45.0)), motionDict);
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if (debug)
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{
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@ -1117,7 +1117,7 @@ void Foam::snappySnapDriver::detectNearSurfaces
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//// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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//
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//{
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// const scalar cos45 = Foam::cos(45.0_deg);
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// const scalar cos45 = Foam::cos(degToRad(45.0));
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// vector n(cos45, cos45, cos45);
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// n /= mag(n);
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//
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@ -2839,7 +2839,7 @@ void Foam::snappySnapDriver::determineBaffleFeatures
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// Detect baffle edges. Assume initial mesh will have 0,90 or 180
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// (baffle) degree angles so smoothing should make 0,90
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// to be less than 90. Choose reasonable value
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const scalar baffleFeatureCos = Foam::cos(110.0_deg);
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const scalar baffleFeatureCos = Foam::cos(degToRad(110.0));
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autoPtr<OBJstream> baffleEdgeStr;
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@ -299,9 +299,9 @@ void Foam::AMIMethod<SourcePatch, TargetPatch>::appendNbrFaces
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const vector& n1 = patch.faceNormals()[facei];
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const vector& n2 = patch.faceNormals()[nbrFacei];
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scalar cosI = n1 & n2;
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const scalar cosI = n1 & n2;
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if (cosI > Foam::cos(89.0_deg))
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if (cosI > Foam::cos(degToRad(89.0)))
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{
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faceIDs.append(nbrFacei);
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}
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@ -85,7 +85,8 @@ Foam::extendedEdgeMesh::sideVolumeTypeNames_
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};
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Foam::scalar Foam::extendedEdgeMesh::cosNormalAngleTol_ = Foam::cos(0.1_deg);
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Foam::scalar Foam::extendedEdgeMesh::cosNormalAngleTol_ =
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Foam::cos(degToRad(0.1));
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Foam::label Foam::extendedEdgeMesh::convexStart_ = 0;
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@ -55,7 +55,7 @@ Foam::topoSetSource::addToUsageTable Foam::shapeToCell::usage_
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// Angle for polys to be considered splitHexes.
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Foam::scalar Foam::shapeToCell::featureCos = Foam::cos(10.0_deg);
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Foam::scalar Foam::shapeToCell::featureCos = Foam::cos(degToRad(10.0));
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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@ -43,7 +43,7 @@ namespace Foam
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defineTypeNameAndDebug(edgeIntersections, 0);
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}
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Foam::scalar Foam::edgeIntersections::alignedCos_ = Foam::cos(89.0_deg);
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Foam::scalar Foam::edgeIntersections::alignedCos_ = Foam::cos(degToRad(89.0));
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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@ -41,7 +41,7 @@ namespace Foam
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{
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defineTypeNameAndDebug(surfaceFeatures, 0);
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const scalar surfaceFeatures::parallelTolerance = sin(1.0_deg);
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const scalar surfaceFeatures::parallelTolerance = sin(degToRad(1.0));
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//! \cond fileScope
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