COMP: intel compiler issues with operator ""_deg (fixes #544)

- this represents a partial revert for commit 6a0a8b99b3
This commit is contained in:
Mark Olesen 2017-07-21 16:40:31 +02:00
parent c0c7c39031
commit b0b4c1aae5
17 changed files with 26 additions and 25 deletions

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@ -122,7 +122,7 @@ int main(int argc, char *argv[])
fileName pointsFile(runTime.constantPath()/"points.tmp");
OFstream pFile(pointsFile);
const scalar a = 0.1_deg;
const scalar a = degToRad(0.1);
tensor rotateZ =
tensor
(

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@ -419,7 +419,7 @@ if (pFaces[WEDGE].size() && pFaces[WEDGE][0].size())
{
// Distribute the points to be +/- 2.5deg from the x-z plane
const scalar tanTheta = Foam::tan(2.5_deg);
const scalar tanTheta = Foam::tan(degToRad(2.5));
SLList<face>::iterator iterf = pFaces[WEDGE][0].begin();
SLList<face>::iterator iterb = pFaces[WEDGE][1].begin();

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@ -33,10 +33,10 @@ License
using namespace Foam::vectorTools;
const Foam::scalar Foam::conformalVoronoiMesh::searchConeAngle
= Foam::cos(30.0_deg);
= Foam::cos(degToRad(30.0));
const Foam::scalar Foam::conformalVoronoiMesh::searchAngleOppositeSurface
= Foam::cos(150.0_deg);
= Foam::cos(degToRad(150.0));
// * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * * //

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@ -43,7 +43,7 @@ namespace Foam
}
// Angle for polys to be considered splitHexes.
const Foam::scalar Foam::topoCellLooper::featureCos = Foam::cos(10.0_deg);
const Foam::scalar Foam::topoCellLooper::featureCos = Foam::cos(degToRad(10.0));
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //

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@ -184,7 +184,7 @@ Foam::undoableMeshCutter::undoableMeshCutter
faceRemover_
(
mesh,
Foam::cos(30.0_deg)
Foam::cos(degToRad(30.0))
)
{}

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@ -204,7 +204,7 @@ Foam::targetCoeffTrim::targetCoeffTrim
nIter_(50),
tol_(1e-8),
relax_(1.0),
dTheta_(0.1_deg),
dTheta_(degToRad(0.1)),
alpha_(1.0)
{
read(dict);

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@ -148,14 +148,14 @@ Foam::label Foam::meshRefinement::createBaffle
// {
// return true;
// }
// else if (mag(n1&n2) > cos(30.0_deg))
// else if (mag(n1&n2) > cos(degToRad(30.0)))
// {
// // Both normals aligned. Check that test vector perpendicularish to
// // surface normal
// scalar magTestDir = mag(testDir);
// if (magTestDir > VSMALL)
// {
// if (mag(n1&(testDir/magTestDir)) < cos(45.0_deg))
// if (mag(n1&(testDir/magTestDir)) < cos(degToRad(45.0)))
// {
// //Pout<< "** disabling baffling face "
// // << mesh_.faceCentres()[faceI] << endl;

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@ -526,7 +526,7 @@ Foam::label Foam::meshRefinement::markSurfaceGapRefinement
// const indexedOctree<treeDataTriSurface>& tree = s.tree();
//
//
// const scalar searchCos = Foam::cos(30.0_deg);
// const scalar searchCos = Foam::cos(degToRad(30.0));
//
// // Normals for ray shooting and inside/outside detection
// vectorField nearNormal;

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@ -1632,7 +1632,7 @@ bool Foam::meshRefinement::isNormalGap
d /= magD;
// Check average normal with respect to intersection locations
if (mag(avg&d) > Foam::cos(45.0_deg))
if (mag(avg&d) > Foam::cos(degToRad(45.0)))
{
return true;
}

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@ -1134,7 +1134,7 @@ Foam::label Foam::snappyRefineDriver::refinementInterfaceRefine
// }
//}
const scalar oppositeCos = Foam::cos(135.0_deg);
const scalar oppositeCos = Foam::cos(degToRad(135.0));
forAllConstIter(cellSet, transitionCells, iter)
{
@ -1861,8 +1861,8 @@ void Foam::snappyRefineDriver::mergePatchFaces
{
meshRefiner_.mergePatchFacesUndo
(
Foam::cos(45.0_deg),
Foam::cos(45.0_deg),
Foam::cos(degToRad(45.0)),
Foam::cos(degToRad(45.0)),
meshRefiner_.meshedPatches(),
motionDict,
labelList(mesh.nFaces(), -1)
@ -1873,8 +1873,8 @@ void Foam::snappyRefineDriver::mergePatchFaces
// Still merge refined boundary faces if all four are on same patch
meshRefiner_.mergePatchFaces
(
Foam::cos(45.0_deg),
Foam::cos(45.0_deg),
Foam::cos(degToRad(45.0)),
Foam::cos(degToRad(45.0)),
4, // only merge faces split into 4
meshRefiner_.meshedPatches()
);
@ -1885,7 +1885,7 @@ void Foam::snappyRefineDriver::mergePatchFaces
meshRefiner_.checkData();
}
meshRefiner_.mergeEdgesUndo(Foam::cos(45.0_deg), motionDict);
meshRefiner_.mergeEdgesUndo(Foam::cos(degToRad(45.0)), motionDict);
if (debug)
{

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@ -1117,7 +1117,7 @@ void Foam::snappySnapDriver::detectNearSurfaces
//// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
//{
// const scalar cos45 = Foam::cos(45.0_deg);
// const scalar cos45 = Foam::cos(degToRad(45.0));
// vector n(cos45, cos45, cos45);
// n /= mag(n);
//

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@ -2839,7 +2839,7 @@ void Foam::snappySnapDriver::determineBaffleFeatures
// Detect baffle edges. Assume initial mesh will have 0,90 or 180
// (baffle) degree angles so smoothing should make 0,90
// to be less than 90. Choose reasonable value
const scalar baffleFeatureCos = Foam::cos(110.0_deg);
const scalar baffleFeatureCos = Foam::cos(degToRad(110.0));
autoPtr<OBJstream> baffleEdgeStr;

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@ -299,9 +299,9 @@ void Foam::AMIMethod<SourcePatch, TargetPatch>::appendNbrFaces
const vector& n1 = patch.faceNormals()[facei];
const vector& n2 = patch.faceNormals()[nbrFacei];
scalar cosI = n1 & n2;
const scalar cosI = n1 & n2;
if (cosI > Foam::cos(89.0_deg))
if (cosI > Foam::cos(degToRad(89.0)))
{
faceIDs.append(nbrFacei);
}

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@ -85,7 +85,8 @@ Foam::extendedEdgeMesh::sideVolumeTypeNames_
};
Foam::scalar Foam::extendedEdgeMesh::cosNormalAngleTol_ = Foam::cos(0.1_deg);
Foam::scalar Foam::extendedEdgeMesh::cosNormalAngleTol_ =
Foam::cos(degToRad(0.1));
Foam::label Foam::extendedEdgeMesh::convexStart_ = 0;

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@ -55,7 +55,7 @@ Foam::topoSetSource::addToUsageTable Foam::shapeToCell::usage_
// Angle for polys to be considered splitHexes.
Foam::scalar Foam::shapeToCell::featureCos = Foam::cos(10.0_deg);
Foam::scalar Foam::shapeToCell::featureCos = Foam::cos(degToRad(10.0));
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //

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@ -43,7 +43,7 @@ namespace Foam
defineTypeNameAndDebug(edgeIntersections, 0);
}
Foam::scalar Foam::edgeIntersections::alignedCos_ = Foam::cos(89.0_deg);
Foam::scalar Foam::edgeIntersections::alignedCos_ = Foam::cos(degToRad(89.0));
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //

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@ -41,7 +41,7 @@ namespace Foam
{
defineTypeNameAndDebug(surfaceFeatures, 0);
const scalar surfaceFeatures::parallelTolerance = sin(1.0_deg);
const scalar surfaceFeatures::parallelTolerance = sin(degToRad(1.0));
//! \cond fileScope