BUG: Changing relaxation factors of angledDuctExplicitFixedCoeff.

Adding boundary file from our dev to incompressible/simpleFoam/airFoil2D
     Adding missing boundaryRadiationProperties  combustion/fireFoam/les/flameSpreadWaterSuppressionPanel
This commit is contained in:
sergio 2015-12-14 09:36:42 -08:00
parent b2b794d853
commit cf97c5d71c
3 changed files with 91 additions and 1 deletions

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@ -0,0 +1,39 @@
/*--------------------------------*- C++ -*----------------------------------*\
| ========= | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
| \\ / O peration | Version: dev |
| \\ / A nd | Web: www.OpenFOAM.org |
| \\/ M anipulation | |
\*---------------------------------------------------------------------------*/
FoamFile
{
version 2.0;
format ascii;
class volScalarField;
object boundaryRadiationProperties;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
dimensions [0 0 0 0 0 0 0];
internalField uniform 0;
boundaryField
{
region0_to_pyrolysisRegion_coupledWall
{
type boundaryRadiation;
mode solidRadiation;
}
".*"
{
type boundaryRadiation;
mode lookup;
emissivity uniform 1.0;
absorptivity uniform 1.0;
transmissivity uniform 0.0;
}
}
// ************************************************************************* //

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@ -76,7 +76,7 @@ relaxationFactors
fields
{
p 0.3;
rho 0.05;
rho 0.01;
}
equations
{

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@ -0,0 +1,51 @@
/*--------------------------------*- C++ -*----------------------------------*\
| ========= | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
| \\ / O peration | Version: dev |
| \\ / A nd | Web: www.OpenFOAM.org |
| \\/ M anipulation | |
\*---------------------------------------------------------------------------*/
FoamFile
{
version 2.0;
format ascii;
class polyBoundaryMesh;
object boundary;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
4
(
inlet
{
type patch;
physicalType inlet;
nFaces 134;
startFace 21254;
}
outlet
{
type patch;
physicalType outlet;
nFaces 160;
startFace 21388;
}
walls
{
type wall;
physicalType wall;
nFaces 78;
startFace 21548;
}
frontAndBack
{
type empty;
physicalType empty;
nFaces 21440;
startFace 21626;
}
)
// ************************************************************************* //