STYLE: include primitivePatch.H (instead of PrimitivePatch.H)

- further de-clutter in the future

ENH: PrimitivePatchInterpolation with unique_ptr for memory management
This commit is contained in:
Mark Olesen 2023-02-24 15:46:23 +01:00
parent d51aa5a74d
commit f0a196a908
34 changed files with 102 additions and 141 deletions

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@ -68,9 +68,7 @@ SourceFiles
#include "globalIndex.H"
#include "treeBoundBox.H"
#include "primitivePatch.H"
#include "face.H"
#include "labelList.H"
#include "pointField.H"
#include "indexedOctree.H"
#include "treeDataPrimitivePatch.H"
#include "volumeType.H"

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@ -38,7 +38,7 @@ SourceFiles
#include "cellSizeCalculationType.H"
#include "triSurfaceFields.H"
#include "PrimitivePatchInterpolation.H"
#include "primitivePatchInterpolation.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -38,7 +38,7 @@ SourceFiles
#include "cellSizeCalculationType.H"
#include "triSurfaceFields.H"
#include "PrimitivePatchInterpolation.H"
#include "primitivePatchInterpolation.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -38,7 +38,7 @@ SourceFiles
#define nonUniformField_H
#include "triSurfaceFields.H"
#include "PrimitivePatchInterpolation.H"
#include "primitivePatchInterpolation.H"
#include "surfaceCellSizeFunction.H"
#include "cellSizeCalculationType.H"

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@ -6,7 +6,7 @@
\\/ M anipulation |
-------------------------------------------------------------------------------
Copyright (C) 2011-2016 OpenFOAM Foundation
Copyright (C) 2020 OpenCFD Ltd.
Copyright (C) 2020-2023 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
@ -27,19 +27,12 @@ License
\*---------------------------------------------------------------------------*/
#include "PrimitivePatchInterpolation.H"
#include "faceList.H"
#include "demandDrivenData.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
template<class Patch>
const scalarListList&
PrimitivePatchInterpolation<Patch>::faceToPointWeights() const
const Foam::scalarListList&
Foam::PrimitivePatchInterpolation<Patch>::faceToPointWeights() const
{
if (!faceToPointWeightsPtr_)
{
@ -51,7 +44,7 @@ PrimitivePatchInterpolation<Patch>::faceToPointWeights() const
template<class Patch>
void PrimitivePatchInterpolation<Patch>::makeFaceToPointWeights() const
void Foam::PrimitivePatchInterpolation<Patch>::makeFaceToPointWeights() const
{
if (faceToPointWeightsPtr_)
{
@ -60,10 +53,10 @@ void PrimitivePatchInterpolation<Patch>::makeFaceToPointWeights() const
<< abort(FatalError);
}
const pointField& points = patch_.localPoints();
const List<typename Patch::face_type>& faces = patch_.localFaces();
const auto& points = patch_.localPoints();
const auto& faces = patch_.localFaces();
faceToPointWeightsPtr_ = new scalarListList(points.size());
faceToPointWeightsPtr_.reset(new scalarListList(points.size()));
auto& weights = *faceToPointWeightsPtr_;
// get reference to addressing
@ -94,8 +87,8 @@ void PrimitivePatchInterpolation<Patch>::makeFaceToPointWeights() const
template<class Patch>
const scalarList&
PrimitivePatchInterpolation<Patch>::faceToEdgeWeights() const
const Foam::scalarList&
Foam::PrimitivePatchInterpolation<Patch>::faceToEdgeWeights() const
{
if (!faceToEdgeWeightsPtr_)
{
@ -107,7 +100,7 @@ PrimitivePatchInterpolation<Patch>::faceToEdgeWeights() const
template<class Patch>
void PrimitivePatchInterpolation<Patch>::makeFaceToEdgeWeights() const
void Foam::PrimitivePatchInterpolation<Patch>::makeFaceToEdgeWeights() const
{
if (faceToEdgeWeightsPtr_)
{
@ -116,12 +109,12 @@ void PrimitivePatchInterpolation<Patch>::makeFaceToEdgeWeights() const
<< abort(FatalError);
}
const pointField& points = patch_.localPoints();
const List<typename Patch::face_type>& faces = patch_.localFaces();
const auto& points = patch_.localPoints();
const auto& faces = patch_.localFaces();
const edgeList& edges = patch_.edges();
const labelListList& edgeFaces = patch_.edgeFaces();
faceToEdgeWeightsPtr_ = new scalarList(patch_.nInternalEdges());
faceToEdgeWeightsPtr_.reset(new scalarList(patch_.nInternalEdges()));
auto& weights = *faceToEdgeWeightsPtr_;
forAll(weights, edgei)
@ -142,17 +135,20 @@ void PrimitivePatchInterpolation<Patch>::makeFaceToEdgeWeights() const
template<class Patch>
void PrimitivePatchInterpolation<Patch>::clearWeights()
void Foam::PrimitivePatchInterpolation<Patch>::clearWeights()
{
deleteDemandDrivenData(faceToPointWeightsPtr_);
deleteDemandDrivenData(faceToEdgeWeightsPtr_);
faceToPointWeightsPtr_.reset(nullptr);
faceToEdgeWeightsPtr_.reset(nullptr);
}
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
template<class Patch>
PrimitivePatchInterpolation<Patch>::PrimitivePatchInterpolation(const Patch& p)
Foam::PrimitivePatchInterpolation<Patch>::PrimitivePatchInterpolation
(
const Patch& p
)
:
patch_(p),
faceToPointWeightsPtr_(nullptr),
@ -160,20 +156,12 @@ PrimitivePatchInterpolation<Patch>::PrimitivePatchInterpolation(const Patch& p)
{}
// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
template<class Patch>
PrimitivePatchInterpolation<Patch>::~PrimitivePatchInterpolation()
{
clearWeights();
}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
template<class Patch>
template<class Type>
tmp<Field<Type>> PrimitivePatchInterpolation<Patch>::faceToPointInterpolate
Foam::tmp<Foam::Field<Type>>
Foam::PrimitivePatchInterpolation<Patch>::faceToPointInterpolate
(
const Field<Type>& ff
) const
@ -187,15 +175,8 @@ tmp<Field<Type>> PrimitivePatchInterpolation<Patch>::faceToPointInterpolate
<< abort(FatalError);
}
tmp<Field<Type>> tresult
(
new Field<Type>
(
patch_.nPoints(), Zero
)
);
Field<Type>& result = tresult.ref();
auto tresult = tmp<Field<Type>>::New(patch_.nPoints(), Zero);
auto& result = tresult.ref();
const labelListList& pointFaces = patch_.pointFaces();
const scalarListList& weights = faceToPointWeights();
@ -217,7 +198,8 @@ tmp<Field<Type>> PrimitivePatchInterpolation<Patch>::faceToPointInterpolate
template<class Patch>
template<class Type>
tmp<Field<Type>> PrimitivePatchInterpolation<Patch>::faceToPointInterpolate
Foam::tmp<Foam::Field<Type>>
Foam::PrimitivePatchInterpolation<Patch>::faceToPointInterpolate
(
const tmp<Field<Type>>& tff
) const
@ -230,7 +212,8 @@ tmp<Field<Type>> PrimitivePatchInterpolation<Patch>::faceToPointInterpolate
template<class Patch>
template<class Type>
tmp<Field<Type>> PrimitivePatchInterpolation<Patch>::pointToFaceInterpolate
Foam::tmp<Foam::Field<Type>>
Foam::PrimitivePatchInterpolation<Patch>::pointToFaceInterpolate
(
const Field<Type>& pf
) const
@ -243,18 +226,10 @@ tmp<Field<Type>> PrimitivePatchInterpolation<Patch>::pointToFaceInterpolate
<< abort(FatalError);
}
tmp<Field<Type>> tresult
(
new Field<Type>
(
patch_.size(),
Zero
)
);
auto tresult = tmp<Field<Type>>::New(patch_.size(), Zero);
auto& result = tresult.ref();
Field<Type>& result = tresult.ref();
const List<typename Patch::face_type>& localFaces = patch_.localFaces();
const auto& localFaces = patch_.localFaces();
forAll(result, facei)
{
@ -274,7 +249,8 @@ tmp<Field<Type>> PrimitivePatchInterpolation<Patch>::pointToFaceInterpolate
template<class Patch>
template<class Type>
tmp<Field<Type>> PrimitivePatchInterpolation<Patch>::pointToFaceInterpolate
Foam::tmp<Foam::Field<Type>>
Foam::PrimitivePatchInterpolation<Patch>::pointToFaceInterpolate
(
const tmp<Field<Type>>& tpf
) const
@ -287,7 +263,8 @@ tmp<Field<Type>> PrimitivePatchInterpolation<Patch>::pointToFaceInterpolate
template<class Patch>
template<class Type>
tmp<Field<Type>> PrimitivePatchInterpolation<Patch>::faceToEdgeInterpolate
Foam::tmp<Foam::Field<Type>>
Foam::PrimitivePatchInterpolation<Patch>::faceToEdgeInterpolate
(
const Field<Type>& pf
) const
@ -327,7 +304,8 @@ tmp<Field<Type>> PrimitivePatchInterpolation<Patch>::faceToEdgeInterpolate
template<class Patch>
template<class Type>
tmp<Field<Type>> PrimitivePatchInterpolation<Patch>::faceToEdgeInterpolate
Foam::tmp<Foam::Field<Type>>
Foam::PrimitivePatchInterpolation<Patch>::faceToEdgeInterpolate
(
const tmp<Field<Type>>& tpf
) const
@ -339,7 +317,7 @@ tmp<Field<Type>> PrimitivePatchInterpolation<Patch>::faceToEdgeInterpolate
template<class Patch>
bool PrimitivePatchInterpolation<Patch>::movePoints()
bool Foam::PrimitivePatchInterpolation<Patch>::movePoints()
{
clearWeights();
@ -347,8 +325,4 @@ bool PrimitivePatchInterpolation<Patch>::movePoints()
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// ************************************************************************* //

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@ -39,6 +39,7 @@ SourceFiles
#define PrimitivePatchInterpolation_H
#include "scalarList.H"
#include "faceList.H"
#include "Field.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
@ -46,6 +47,9 @@ SourceFiles
namespace Foam
{
// Forward Declarations
template<class Patch> class PrimitivePatchInterpolation;
/*---------------------------------------------------------------------------*\
Class PrimitivePatchInterpolation Declaration
\*---------------------------------------------------------------------------*/
@ -62,10 +66,10 @@ class PrimitivePatchInterpolation
// Demand-driven data
//- Face-to-point weights
mutable scalarListList* faceToPointWeightsPtr_;
mutable std::unique_ptr<scalarListList> faceToPointWeightsPtr_;
//- Face-to-edge weights
mutable scalarList* faceToEdgeWeightsPtr_;
mutable std::unique_ptr<scalarList> faceToEdgeWeightsPtr_;
// Private Member Functions
@ -105,7 +109,7 @@ public:
//- Destructor
~PrimitivePatchInterpolation();
~PrimitivePatchInterpolation() = default;
// Member Functions

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@ -35,8 +35,8 @@ Description
#ifndef primitivePatchInterpolation_H
#define primitivePatchInterpolation_H
#include "PrimitivePatchInterpolation.H"
#include "primitivePatch.H"
#include "PrimitivePatchInterpolation.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -48,9 +48,9 @@ SourceFiles
#ifndef Foam_PatchTools_H
#define Foam_PatchTools_H
#include "PrimitivePatch.H"
#include "globalIndex.H"
#include "autoPtr.H"
#include "globalIndex.H"
#include "primitivePatch.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -57,9 +57,11 @@ SourceFiles
#include "boolList.H"
#include "labelList.H"
#include "edgeList.H"
#include "point.H"
#include "face.H"
#include "pointField.H"
#include "intersection.H"
#include "HashSet.H"
#include "SubList.H"
#include "objectHit.H"
#include "PrimitivePatchBase.H"
@ -69,8 +71,9 @@ namespace Foam
{
// Forward Declarations
class face;
template<class T> class Map;
template<class FaceList, class PointField> class PrimitivePatch;
/*---------------------------------------------------------------------------*\
Class PrimitivePatch Declaration

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@ -43,10 +43,8 @@ Description
#ifndef Foam_indirectPrimitivePatch_H
#define Foam_indirectPrimitivePatch_H
#include "PrimitivePatch.H"
#include "face.H"
#include "primitivePatch.H"
#include "IndirectList.H"
#include "pointField.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -48,10 +48,6 @@ Description
#define Foam_primitivePatch_H
#include "PrimitivePatch.H"
#include "face.H"
#include "SubList.H"
#include "List.H"
#include "pointField.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -53,7 +53,7 @@ SourceFiles
#include "foamVtkPatchMeshWriter.H"
#include "volFields.H"
#include "pointFields.H"
#include "PrimitivePatchInterpolation.H"
#include "primitivePatchInterpolation.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -33,13 +33,10 @@ Description
\*---------------------------------------------------------------------------*/
#ifndef bMesh_H
#define bMesh_H
#ifndef Foam_bMesh_H
#define Foam_bMesh_H
#include "PrimitivePatch.H"
#include "face.H"
#include "List.H"
#include "pointField.H"
#include "primitivePatch.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -43,7 +43,7 @@ SourceFiles
#include "boundaryPatch.H"
#include "className.H"
#include "polyPatch.H"
#include "PrimitivePatch.H"
#include "primitivePatch.H"
#include "PtrList.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -137,7 +137,6 @@ SourceFiles
#define Foam_faceCoupleInfo_H
#include "edgeHashes.H"
#include "pointField.H"
#include "indirectPrimitivePatch.H"
#include "primitivePatch.H"
@ -147,7 +146,6 @@ namespace Foam
{
// Forward Declarations
class face;
class primitiveMesh;
class polyPatch;
class polyMesh;

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@ -39,7 +39,6 @@ SourceFiles
#define hexRef8_H
#include "labelIOList.H"
#include "face.H"
#include "HashSet.H"
#include "DynamicList.H"
#include "primitivePatch.H"

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@ -55,7 +55,6 @@ SourceFiles
#define Foam_enrichedPatch_H
#include "Map.H"
#include "point.H"
#include "primitivePatch.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -43,7 +43,7 @@ public:
if (!excludeIndices_.found(index))
{
const typename PatchType::FaceType& f = patch[index];
const auto& f = patch[index];
pointHit nearHit = f.nearestPoint(sample, points);
scalar distSqr = sqr(nearHit.distance());

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@ -40,7 +40,7 @@ SourceFiles
#include "coupledPointPatchField.H"
#include "cyclicACMIPointPatch.H"
#include "PrimitivePatchInterpolation.H"
#include "primitivePatchInterpolation.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -40,7 +40,7 @@ SourceFiles
#include "coupledPointPatchField.H"
#include "cyclicAMIPointPatch.H"
#include "PrimitivePatchInterpolation.H"
#include "primitivePatchInterpolation.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -42,7 +42,7 @@ SourceFiles
#include "bitSet.H"
#include "scalarField.H"
#include "PrimitivePatch.H"
#include "primitivePatch.H"
#include "vectorTensorTransform.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -56,14 +56,14 @@ SourceFiles
\*---------------------------------------------------------------------------*/
#ifndef extendedEdgeMesh_H
#define extendedEdgeMesh_H
#ifndef Foam_extendedEdgeMesh_H
#define Foam_extendedEdgeMesh_H
#include "edgeMesh.H"
#include "indexedOctree.H"
#include "treeDataEdge.H"
#include "treeDataPoint.H"
#include "PrimitivePatch.H"
#include "primitivePatch.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -199,9 +199,9 @@ Foam::volumeType Foam::treeDataPrimitivePatch<PatchType>::getVolumeType
<< " nearest face:" << facei;
}
const typename PatchType::face_type& localF = patch_.localFaces()[facei];
const typename PatchType::face_type& f = patch_[facei];
const pointField& points = patch_.points();
const auto& localF = patch_.localFaces()[facei];
const auto& f = patch_[facei];
const auto& points = patch_.points();
// Retest to classify where on face info is. Note: could be improved. We
// already have point.
@ -412,8 +412,8 @@ bool Foam::treeDataPrimitivePatch<PatchType>::overlaps
// 2. Check if one or more face points inside
const pointField& points = patch_.points();
const typename PatchType::face_type& f = patch_[index];
const auto& points = patch_.points();
const auto& f = patch_[index];
if (f.size() == 3)
{
@ -469,8 +469,8 @@ bool Foam::treeDataPrimitivePatch<PatchType>::overlaps
return false;
}
const pointField& points = patch_.points();
const face& f = patch_[index];
const auto& points = patch_.points();
const auto& f = patch_[index];
pointHit nearHit = f.nearestPoint(centre, points);
@ -498,11 +498,11 @@ void Foam::treeDataPrimitivePatch<PatchType>::findNearest
point& nearestPoint
) const
{
const pointField& points = patch_.points();
const auto& points = patch_.points();
for (const label index : indices)
{
const typename PatchType::face_type& f = patch_[index];
const auto& f = patch_[index];
const pointHit nearHit = f.nearestPoint(sample, points);
const scalar distSqr = sqr(nearHit.distance());
@ -606,7 +606,7 @@ bool Foam::treeDataPrimitivePatch<PatchType>::findSelfIntersectOp::operator()
const treeDataPrimitivePatch<PatchType>& shape = tree_.shapes();
const PatchType& patch = shape.patch();
const typename PatchType::face_type& f = patch.localFaces()[index];
const auto& f = patch.localFaces()[index];
const edge& e = patch.edges()[edgeID_];
if (!f.found(e[0]) && !f.found(e[1]))
@ -631,8 +631,8 @@ bool Foam::treeDataPrimitivePatch<PatchType>::findIntersection
const treeDataPrimitivePatch<PatchType>& shape = tree.shapes();
const PatchType& patch = shape.patch();
const pointField& points = patch.points();
const typename PatchType::face_type& f = patch[index];
const auto& points = patch.points();
const auto& f = patch[index];
// Do quick rejection test
if (shape.cacheBb_)

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@ -34,14 +34,13 @@ SourceFiles
\*---------------------------------------------------------------------------*/
#ifndef meshTools_H
#define meshTools_H
#ifndef Foam_meshTools_H
#define Foam_meshTools_H
#include "label.H"
#include "vector.H"
#include "triad.H"
#include "labelList.H"
#include "pointField.H"
#include "faceList.H"
#include "cellList.H"
#include "primitivePatch.H"
@ -51,6 +50,7 @@ SourceFiles
namespace Foam
{
// Forward Declarations
class polyMesh;
class primitiveMesh;
class treeBoundBox;

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@ -25,7 +25,6 @@ License
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::incompressible::sensitivityBezier
@ -37,8 +36,8 @@ SourceFiles
\*---------------------------------------------------------------------------*/
#ifndef sensitivityBezierIncompressible_H
#define sensitivityBezierIncompressible_H
#ifndef Foam_sensitivityBezierIncompressible_H
#define Foam_sensitivityBezierIncompressible_H
#include "primitiveFieldsFwd.H"
#include "volFieldsFwd.H"
@ -46,8 +45,7 @@ SourceFiles
#include "surfaceFieldsFwd.H"
#include "volPointInterpolation.H"
#include "SIBaseIncompressible.H"
#include "PrimitivePatchInterpolation.H"
#include "PrimitivePatch.H"
#include "primitivePatchInterpolation.H"
#include "deltaBoundary.H"
#include "Bezier.H"

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@ -46,7 +46,7 @@ SourceFiles
#include "surfaceFieldsFwd.H"
#include "volPointInterpolation.H"
#include "FIBaseIncompressible.H"
#include "PrimitivePatchInterpolation.H"
#include "primitivePatchInterpolation.H"
#include "deltaBoundary.H"
#include "Bezier.H"

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@ -29,7 +29,7 @@ License
#include "sensitivitySurfaceIncompressible.H"
#include "incompressibleAdjointSolver.H"
#include "PrimitivePatchInterpolation.H"
#include "primitivePatchInterpolation.H"
#include "syncTools.H"
#include "addToRunTimeSelectionTable.H"
#include "faMatrices.H"

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@ -36,16 +36,15 @@ SourceFiles
\*---------------------------------------------------------------------------*/
#ifndef Bezier_H
#define Bezier_H
#ifndef Foam_Bezier_H
#define Foam_Bezier_H
#include "primitiveFieldsFwd.H"
#include "volFieldsFwd.H"
#include "pointFieldsFwd.H"
#include "surfaceFieldsFwd.H"
#include "volPointInterpolation.H"
#include "PrimitivePatchInterpolation.H"
#include "PrimitivePatch.H"
#include "primitivePatchInterpolation.H"
#include "deltaBoundary.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -28,7 +28,7 @@ License
#include "sampledPatchInternalField.H"
#include "interpolationCellPoint.H"
#include "PrimitivePatchInterpolation.H"
#include "primitivePatchInterpolation.H"
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //

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@ -52,12 +52,11 @@ SourceFiles
\*---------------------------------------------------------------------------*/
#ifndef MeshedSurface_H
#define MeshedSurface_H
#ifndef Foam_MeshedSurface_H
#define Foam_MeshedSurface_H
#include "PrimitivePatch.H"
#include "primitivePatch.H"
#include "PatchTools.H"
#include "pointField.H"
#include "face.H"
#include "labelledTri.H"
#include "bitSet.H"

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@ -42,7 +42,7 @@ SourceFiles
#define Foam_polySurface_H
#include "objectRegistry.H"
#include "PrimitivePatch.H"
#include "primitivePatch.H"
#include "meshedSurf.H"
#include "polySurfaceFieldsFwd.H"

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@ -43,7 +43,7 @@ SourceFiles
#include "surfaceRegistry.H"
#include "MeshedSurfaceIOAllocator.H"
#include "PrimitivePatch.H"
#include "primitivePatch.H"
#include "surfZoneIOList.H"
#include "surfFieldsFwd.H"

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@ -28,7 +28,7 @@ License
#include "AC3DsurfaceFormat.H"
#include "StringStream.H"
#include "PrimitivePatch.H"
#include "primitivePatch.H"
#include "faceTraits.H"
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //

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@ -38,12 +38,11 @@ SourceFiles
\*---------------------------------------------------------------------------*/
#ifndef triSurface_H
#define triSurface_H
#ifndef Foam_triSurface_H
#define Foam_triSurface_H
#include "PrimitivePatch.H"
#include "primitivePatch.H"
#include "PatchTools.H"
#include "pointField.H"
#include "labelledTri.H"
#include "boolList.H"
#include "bitSet.H"