Commit Graph

23 Commits

Author SHA1 Message Date
Andrew Heather
630d60de3b RELEASE: Updated headers to v2406 2024-06-24 09:58:36 +01:00
Andrew Heather
28aad3a03e RELEASE: Updated headers to v2312 2023-12-20 19:42:55 +01:00
Andrew Heather
763bf4674d RELEASE: Updated headers to v2306 2023-06-28 16:35:48 +01:00
Mark Olesen
aafcd0b9e0 TUT: use slash-scoped dictionary references 2023-02-13 21:18:57 +01:00
Andrew Heather
7e61f36c12 RELEASE: Updated headers to v2212 2022-12-21 16:16:18 +00:00
Andrew Heather
7792501a01 RELEASE: Updated headers for v2206 2022-06-24 15:41:02 +01:00
Andrew Heather
a2014242cf RELEASE: Updated headers for v2112 2021-12-20 14:18:01 +00:00
Mark Olesen
52be5d0428 TUT: use mergeType points for wedge geometries (#2241) 2021-10-21 15:31:11 +02:00
Andrew Heather
e3796745ed CONFIG: Updated headers to v2106
Minor clean-up
2021-06-28 09:14:42 +01:00
Kutalmis Bercin
ab5c7765c4 TUT: combustion: clean up tutorials 2021-06-08 20:17:19 +00:00
Andrew Heather
79e353b84e RELEASE: Updated version to v2012 2020-12-23 10:01:39 +01:00
Mark Olesen
9eb73a92e2 TUT: fix use of "constant/triSurface" etc (#1887)
- use bracketed syntax (eg, "<constant>/triSurface") instead for
  implicit case resolution.
2020-10-28 16:04:12 +01:00
Andrew Heather
538d749220 REL: Updated headers to version v2006 2020-06-29 17:27:54 +01:00
Andrew Heather
ae2ab06312 REL: Release preparations 2019-12-23 09:49:23 +00:00
Mark Olesen
fc461a1cc6 TUT: use writeControl "adjustable" (alias for "adjustableRunTime") 2019-09-27 15:50:06 +02:00
Andrew Heather
be44dcaf1f RELEASE: Version clean-up for release 2019-06-25 11:51:19 +01:00
Andrew Heather
9231534efa STYLE: Updating version to v1812 2018-12-19 18:07:52 +00:00
Mark Olesen
329f3a99e4 TUT: remove extraneous '}' from dictionary input 2018-07-26 17:06:10 +02:00
Mark Olesen
181582fef8 TUT: remove extraneous '}' from dictionary input 2018-07-11 14:24:49 +02:00
Andrew Heather
6e35bcda70 ENH: Updated config for release v1806 2018-06-28 12:56:00 +01:00
Mark Olesen
73fbed1c2c TUT: consistent use of scale and headers for blockMeshDict 2018-06-21 15:28:25 +02:00
Andrew Heather
f9dc9dbf5f TUT: updates 2018-06-21 08:31:22 +01:00
Henry Weller
4636f190da STYLE: engineFoam: Renamed engineFoam -> XiEngineFoam and sprayEngineFoam -> engineFoam
XiEngineFoam is a premixed/partially-premixed combustion engine solver which
exclusively uses the Xi flamelet combustion model.

engineFoam is a general engine solver for inhomogeneous combustion with or
without spray supporting run-time selection of the chemistry-based combustion
model.
2017-09-19 17:01:54 +01:00