- replaced ad hoc handling of formatOptions with coordSetWriter and
surfaceWriter helpers.
Accompanying this change, it is now possible to specify "default"
settings to be inherited, format-specific settings and have a
similar layering with surface-specific overrides.
- snappyHexMesh now conforms to setFormats
Eg,
formatOptions
{
default
{
verbose true;
format binary;
}
vtk
{
precision 10;
}
}
surfaces
{
surf1
{
...
formatOptions
{
ensight
{
scale 1000;
}
}
}
}
- simplifies construction/inheritance
ENH: add {fa,fv}PatchField::zeroGradientType() static
- can be used to avoid literal "zeroGradient" in places
STYLE: adjust naming of pointPatch runtime selection table
- simply use 'patch' as per fa/fv fields
STYLE: add zero-size guard to patch constraintType(const word&)
- this allows the "relocation" of sampled surfaces. For example,
to reposition into a different coordinate system for importing
into CAD.
- incorporate output scaling for all surface writer types.
This was previously done on an adhoc basis for different writers,
but with now included in the base-level so that all writers
can automatically use scale + transform.
Example:
formatOptions
{
vtk
{
scale 1000; // m -> mm
transform
{
origin (0.05 0 0);
rotation axisAngle;
axis (0 0 1);
angle -45;
}
}
}
- simpler to write for sampled cutting planes etc.
For example,
slice
{
type cuttingPlane;
point (0 0 0);
normal (0 0 1);
interpolate true;
}
instead of
slice
{
type cuttingPlane;
planeType pointAndNormal;
pointAndNormalDict
{
point (0 0 0);
normal (0 0 1);
}
interpolate true;
}
STYLE: add noexcept to some plane methods
- can specify rotations that are not "axes" in a compact form:
transform
{
origin (0 0 0);
rotation none;
}
transform
{
origin (0 0 0);
rotation axisAngle;
axis (0 0 1);
angle 45;
}
An expanded dictionary form also remains possible:
transform
{
origin (0 0 0);
rotation
{
type axisAngle;
axis (0 0 1);
angle 45;
}
}
STYLE: verbose deprecation for "coordinateRotation" keyword
- the "coordinateRotation" keyword was replaced by the "rotation"
keyword (OpenFOAM-v1812 and later) but was handled silently.
Now elevated to non-silent.
STYLE: alias lookups "axesRotation", "EulerRotation", "STARCDRotation"
- these warn and report the equivalent short form, which aids in
upgrading. Previously had silent lookups.
- related to change c3571b7357 (does not affect 1912 or older).
Remnant check for data() should have used valid() method instead.
TUT: add fluxSummary cellZoneAndDirection to angledDuct/implicit
- use simpler decomposeParDict in tutorials, several had old
'boilerplate' decomposeParDict
- use simpler libs () format
- update surface sampling to use dictionary format
- previously the store() method just set the ownedByRegistry flag.
Now ensure that it is indeed registered first.
- support register/store of tmp<> items.
The tmp parameter is not cleared, but changed from PTR to CREF
to allow further use.
The implicit registration allows code simplification using the
GeometricField::New factory method, for example.
Old Code
========
volScalarField* ptr = new volScalarField
(
IOobject
(
fieldName,
mesh.time().timeName(),
mesh,
IOobject::NO_READ,
IOobject::NO_WRITE,
true // Register
),
mesh,
dimless,
zeroGradientFvPatchField<scalar>::typeName
);
ptr->store();
New Code
========
auto tptr = volScalarField::New
(
fieldName,
mesh,
dimless,
zeroGradientFvPatchField<scalar>::typeName
);
regIOobject::store(tptr);
or even
regIOobject::store
(
volScalarField::New
(
fieldName,
mesh,
dimless,
zeroGradientFvPatchField<scalar>::typeName
)
);
Previously the coordinate system functionality was split between
coordinateSystem and coordinateRotation. The coordinateRotation stored
the rotation tensor and handled all tensor transformations.
The functionality has now been revised and consolidated into the
coordinateSystem classes. The sole purpose of coordinateRotation
is now just to provide a selectable mechanism of how to define the
rotation tensor (eg, axis-angle, euler angles, local axes) for user
input, but after providing the appropriate rotation tensor it has
no further influence on the transformations.
--
The coordinateSystem class now contains an origin and a base rotation
tensor directly and various transformation methods.
- The origin represents the "shift" for a local coordinate system.
- The base rotation tensor represents the "tilt" or orientation
of the local coordinate system in general (eg, for mapping
positions), but may require position-dependent tensors when
transforming vectors and tensors.
For some coordinate systems (currently the cylindrical coordinate system),
the rotation tensor required for rotating a vector or tensor is
position-dependent.
The new coordinateSystem and its derivates (cartesian, cylindrical,
indirect) now provide a uniform() method to define if the rotation
tensor is position dependent/independent.
The coordinateSystem transform and invTransform methods are now
available in two-parameter forms for obtaining position-dependent
rotation tensors. Eg,
... = cs.transform(globalPt, someVector);
In some cases it can be useful to use query uniform() to avoid
storage of redundant values.
if (cs.uniform())
{
vector xx = cs.transform(someVector);
}
else
{
List<vector> xx = cs.transform(manyPoints, someVector);
}
Support transform/invTransform for common data types:
(scalar, vector, sphericalTensor, symmTensor, tensor).
====================
Breaking Changes
====================
- These changes to coordinate systems and rotations may represent
a breaking change for existing user coding.
- Relocating the rotation tensor into coordinateSystem itself means
that the coordinate system 'R()' method now returns the rotation
directly instead of the coordinateRotation. The method name 'R()'
was chosen for consistency with other low-level entities (eg,
quaternion).
The following changes will be needed in coding:
Old: tensor rot = cs.R().R();
New: tensor rot = cs.R();
Old: cs.R().transform(...);
New: cs.transform(...);
Accessing the runTime selectable coordinateRotation
has moved to the rotation() method:
Old: Info<< "Rotation input: " << cs.R() << nl;
New: Info<< "Rotation input: " << cs.rotation() << nl;
- Naming consistency changes may also cause code to break.
Old: transformVector()
New: transformPrincipal()
The old method name transformTensor() now simply becomes transform().
====================
New methods
====================
For operations requiring caching of the coordinate rotations, the
'R()' method can be used with multiple input points:
tensorField rots(cs.R(somePoints));
and later
Foam::transformList(rots, someVectors);
The rotation() method can also be used to change the rotation tensor
via a new coordinateRotation definition (issue #879).
The new methods transformPoint/invTransformPoint provide
transformations with an origin offset using Cartesian for both local
and global points. These can be used to determine the local position
based on the origin/rotation without interpreting it as a r-theta-z
value, for example.
================
Input format
================
- Streamline dictionary input requirements
* The default type is cartesian.
* The default rotation type is the commonly used axes rotation
specification (with e1/e2/3), which is assumed if the 'rotation'
sub-dictionary does not exist.
Example,
Compact specification:
coordinateSystem
{
origin (0 0 0);
e2 (0 1 0);
e3 (0.5 0 0.866025);
}
Full specification (also accepts the longer 'coordinateRotation'
sub-dictionary name):
coordinateSystem
{
type cartesian;
origin (0 0 0);
rotation
{
type axes;
e2 (0 1 0);
e3 (0.5 0 0.866025);
}
}
This simplifies the input for many cases.
- Additional rotation specification 'none' (an identity rotation):
coordinateSystem
{
origin (0 0 0);
rotation { type none; }
}
- Additional rotation specification 'axisAngle', which is similar
to the -rotate-angle option for transforming points (issue #660).
For some cases this can be more intuitive.
For example,
rotation
{
type axisAngle;
axis (0 1 0);
angle 30;
}
vs.
rotation
{
type axes;
e2 (0 1 0);
e3 (0.5 0 0.866025);
}
- shorter names (or older longer names) for the coordinate rotation
specification.
euler EulerRotation
starcd STARCDRotation
axes axesRotation
================
Coding Style
================
- use Foam::coordSystem namespace for categories of coordinate systems
(cartesian, cylindrical, indirect). This reduces potential name
clashes and makes a clearer declaration. Eg,
coordSystem::cartesian csys_;
The older names (eg, cartesianCS, etc) remain available via typedefs.
- added coordinateRotations namespace for better organization and
reduce potential name clashes.
- although this has been supported for many years, the tutorials
continued to use "convertToMeters" entry, which is specific to blockMesh.
The "scale" is more consistent with other dictionaries.
ENH:
- ignore "scale 0;" (treat as no scaling) for blockMeshDict,
consistent with use elsewhere.