- renumberMesh now has -dry-run, -write-maps, -no-fields,
-renumber-method, -renumber-coeffs options.
* Use -dry-run with -write-maps to visualize the before/after
effects of renumbering (creates a VTK file).
* -no-fields to renumber the mesh only.
This is useful and faster when the input fields are uniform
and the -overwrite option is specified.
* -renumber-method allows a quick means of specifying a different
default renumber method (instead of Cuthill-McKee).
The -renumber-coeffs option allows passing of dictionary content
for the method.
Examples,
// Different ways to specify reverse Cuthill-McKee
* -renumber-method RCM
* -renumber-coeffs 'reverse true;'
* -renumber-method CuthillMcKee
* -renumber-coeffs 'reverse true;'
* -renumber-coeffs 'method CuthillMcKee; reverse true;'
// Other (without dictionary coefficients)
* renumberMesh -renumber-method random
// Other (with dictionary coefficients)
renumberMesh \
-renumber-method spring \
-renumber-coeffs 'maxCo 0.1; maxIter 1000; freezeFraction 0.99;'
// Other (with additional libraries)
renumberMesh -renumber-method zoltan -lib zoltanRenumber
COMP: build zoltan renumbering to MPI-specific location
- zoltan and Sloan renumbering are now longer automatically linked to
the renumberMesh utility but must be separately loaded by a
command-line option or through a dictionary "libs" entry.
ENH: add output cellID for decomposePar -dry-run -cellDist
- the fileHandler changes included setting cacheLevel(0) to avoid
blocking with redistributePar. However, this meant if clouds
were not uniformly present on all ranks the fileHandler would follow
different code paths and lead to blocking.
Now switch to distributed mode for the lagrangian operations within
redistributePar based on the cacheLevel information.
FIX: avoid triggering a false processor check in argList
- when redistributing to few ranks
- enable 'faceZones' support.
- enable 'writeFile' support to better control file output.
- rename 'PatchPostProcessing' as 'ParticlePostProcessing' for better clarity.
- fix#1808
- include constant/faMesh cleanup (cleanFaMesh) as part of standard
cleanCase
- simplify cleanPolyMesh function to now just warn about old
constant/polyMesh/blockMeshDict but not try to remove anything
- cleanup cellDist.vtu (decomposePar -dry-run) as well
ENH: foamRunTutorials - fallback to Allrun-parallel, Allrun-serial
TUT: call m4 with file argument instead of redirected stdin
TUT: adjust suffixes on decomposeParDict variants
- helps reduce clutter in the topoSetDict files.
Caveats when using this.
The older specification styles using "name" will conflict with the
set name. Eg,
{
name f0
type faceSet;
action add;
source patchToFace;
sourceInfo
{
name inlet;
}
}
would flattened to the following
{
name f0
type faceSet;
action add;
source patchToFace;
name inlet;
}
which overwrites the "name" used for the faceSet.
The solution is to use the updated syntax:
{
name f0
type faceSet;
action add;
source patchToFace;
patch inlet;
}
Previously the coordinate system functionality was split between
coordinateSystem and coordinateRotation. The coordinateRotation stored
the rotation tensor and handled all tensor transformations.
The functionality has now been revised and consolidated into the
coordinateSystem classes. The sole purpose of coordinateRotation
is now just to provide a selectable mechanism of how to define the
rotation tensor (eg, axis-angle, euler angles, local axes) for user
input, but after providing the appropriate rotation tensor it has
no further influence on the transformations.
--
The coordinateSystem class now contains an origin and a base rotation
tensor directly and various transformation methods.
- The origin represents the "shift" for a local coordinate system.
- The base rotation tensor represents the "tilt" or orientation
of the local coordinate system in general (eg, for mapping
positions), but may require position-dependent tensors when
transforming vectors and tensors.
For some coordinate systems (currently the cylindrical coordinate system),
the rotation tensor required for rotating a vector or tensor is
position-dependent.
The new coordinateSystem and its derivates (cartesian, cylindrical,
indirect) now provide a uniform() method to define if the rotation
tensor is position dependent/independent.
The coordinateSystem transform and invTransform methods are now
available in two-parameter forms for obtaining position-dependent
rotation tensors. Eg,
... = cs.transform(globalPt, someVector);
In some cases it can be useful to use query uniform() to avoid
storage of redundant values.
if (cs.uniform())
{
vector xx = cs.transform(someVector);
}
else
{
List<vector> xx = cs.transform(manyPoints, someVector);
}
Support transform/invTransform for common data types:
(scalar, vector, sphericalTensor, symmTensor, tensor).
====================
Breaking Changes
====================
- These changes to coordinate systems and rotations may represent
a breaking change for existing user coding.
- Relocating the rotation tensor into coordinateSystem itself means
that the coordinate system 'R()' method now returns the rotation
directly instead of the coordinateRotation. The method name 'R()'
was chosen for consistency with other low-level entities (eg,
quaternion).
The following changes will be needed in coding:
Old: tensor rot = cs.R().R();
New: tensor rot = cs.R();
Old: cs.R().transform(...);
New: cs.transform(...);
Accessing the runTime selectable coordinateRotation
has moved to the rotation() method:
Old: Info<< "Rotation input: " << cs.R() << nl;
New: Info<< "Rotation input: " << cs.rotation() << nl;
- Naming consistency changes may also cause code to break.
Old: transformVector()
New: transformPrincipal()
The old method name transformTensor() now simply becomes transform().
====================
New methods
====================
For operations requiring caching of the coordinate rotations, the
'R()' method can be used with multiple input points:
tensorField rots(cs.R(somePoints));
and later
Foam::transformList(rots, someVectors);
The rotation() method can also be used to change the rotation tensor
via a new coordinateRotation definition (issue #879).
The new methods transformPoint/invTransformPoint provide
transformations with an origin offset using Cartesian for both local
and global points. These can be used to determine the local position
based on the origin/rotation without interpreting it as a r-theta-z
value, for example.
================
Input format
================
- Streamline dictionary input requirements
* The default type is cartesian.
* The default rotation type is the commonly used axes rotation
specification (with e1/e2/3), which is assumed if the 'rotation'
sub-dictionary does not exist.
Example,
Compact specification:
coordinateSystem
{
origin (0 0 0);
e2 (0 1 0);
e3 (0.5 0 0.866025);
}
Full specification (also accepts the longer 'coordinateRotation'
sub-dictionary name):
coordinateSystem
{
type cartesian;
origin (0 0 0);
rotation
{
type axes;
e2 (0 1 0);
e3 (0.5 0 0.866025);
}
}
This simplifies the input for many cases.
- Additional rotation specification 'none' (an identity rotation):
coordinateSystem
{
origin (0 0 0);
rotation { type none; }
}
- Additional rotation specification 'axisAngle', which is similar
to the -rotate-angle option for transforming points (issue #660).
For some cases this can be more intuitive.
For example,
rotation
{
type axisAngle;
axis (0 1 0);
angle 30;
}
vs.
rotation
{
type axes;
e2 (0 1 0);
e3 (0.5 0 0.866025);
}
- shorter names (or older longer names) for the coordinate rotation
specification.
euler EulerRotation
starcd STARCDRotation
axes axesRotation
================
Coding Style
================
- use Foam::coordSystem namespace for categories of coordinate systems
(cartesian, cylindrical, indirect). This reduces potential name
clashes and makes a clearer declaration. Eg,
coordSystem::cartesian csys_;
The older names (eg, cartesianCS, etc) remain available via typedefs.
- added coordinateRotations namespace for better organization and
reduce potential name clashes.
Support the following expansions when they occur at the start of a
string:
Short-form Equivalent
========= ===========
<etc>/ ~OpenFOAM/ (as per foamEtcFile)
<case>/ $FOAM_CASE/
<constant>/ $FOAM_CASE/constant/
<system>/ $FOAM_CASE/system/
These can be used in fileName expansions to improve clarity and reduce
some typing
"<constant>/reactions" vs "$FOAM_CASE/constant/reactions"
Within decomposeParDict, it is now possible to specify a different
decomposition method, methods coefficients or number of subdomains
for each region individually.
The top-level numberOfSubdomains remains mandatory, since this
specifies the number of domains for the entire simulation.
The individual regions may use the same number or fewer domains.
Any optional method coefficients can be specified in a general
"coeffs" entry or a method-specific one, eg "metisCoeffs".
For multiLevel, only the method-specific "multiLevelCoeffs" dictionary
is used, and is also mandatory.
----
ENH: shortcut specification for multiLevel.
In addition to the longer dictionary form, it is also possible to
use a shorter notation for multiLevel decomposition when the same
decomposition method applies to each level.
- although this has been supported for many years, the tutorials
continued to use "convertToMeters" entry, which is specific to blockMesh.
The "scale" is more consistent with other dictionaries.
ENH:
- ignore "scale 0;" (treat as no scaling) for blockMeshDict,
consistent with use elsewhere.