Avoids slight phase-fraction unboundedness at entertainment BCs and improved
robustness.
Additionally the phase-fractions in the multi-phase (rather than two-phase)
solvers are adjusted to avoid the slow growth of inconsistency ("drift") caused
by solving for all of the phase-fractions rather than deriving one from the
others.
e.g. the motion of two counter-rotating AMI regions could be defined:
dynamicFvMesh dynamicMotionSolverListFvMesh;
solvers
(
rotor1
{
solver solidBody;
cellZone rotor1;
solidBodyMotionFunction rotatingMotion;
rotatingMotionCoeffs
{
origin (0 0 0);
axis (0 0 1);
omega 6.2832; // rad/s
}
}
rotor2
{
solver solidBody;
cellZone rotor2;
solidBodyMotionFunction rotatingMotion;
rotatingMotionCoeffs
{
origin (0 0 0);
axis (0 0 1);
omega -6.2832; // rad/s
}
}
);
Any combination of motion solvers may be selected but there is no special
handling of motion interaction; the motions are applied sequentially and
potentially cumulatively.
To support this new general framework the solidBodyMotionFvMesh and
multiSolidBodyMotionFvMesh dynamicFvMeshes have been converted into the
corresponding motionSolvers solidBody and multiSolidBody and the tutorials
updated to reflect this change e.g. the motion in the mixerVesselAMI2D tutorial
is now defined thus:
dynamicFvMesh dynamicMotionSolverFvMesh;
solver solidBody;
solidBodyCoeffs
{
cellZone rotor;
solidBodyMotionFunction rotatingMotion;
rotatingMotionCoeffs
{
origin (0 0 0);
axis (0 0 1);
omega 6.2832; // rad/s
}
}