This class is largely a pre-C++11 holdover. It is now possible to
simply use move construct/assignment directly.
In a few rare cases (eg, polyMesh::resetPrimitives) it has been
replaced by an autoPtr.
surfaceBooleanFeatures: use CGAL for intersection
surfaceCheck: write surface zoning as vtk file
surfaceInflate: new utility to offset surface
surfacePatch: replacement for surfaceAutoPatch. Also does cutting of surfaces.