- in specific cases it can be useful to suppress searching the instances.
For example, if one only wishes to check if a "points" is available at
the given time instance, without searching backwards through all
times.
- Use ensightCase for case writing.
Rebase ensightPartCells/ensightPartFaces on
ensightCells/ensightFaces routines.
- Greatly reduces code duplication potential source of errors.
Old code:
Found 10990 time steps
Search for moving mesh ... no moving mesh detected.
Startup in 329.09 s
Updated:
Found 10990 time steps
Search for moving mesh ... no moving mesh detected.
Startup in 1.6 s
- Cause was checking "polyMesh/points" via an IOobject.
Short-circuit with a check for a polyMesh/ directory first.
Limit the check to the master-node as well to further reduce
load on the file-system.
------------------------------
ENH: improve per-step conversion times for foamToEnsight.
Old code:
Converting 11001 time steps
Time [0] = 0 Wrote in 1.53 s
Time [1] = 1 Wrote in 1.52 s
...
Time [100] = 100 Elapsed time 205.35 s
Updated:
Converting 11001 time steps
Time [0] = 0 Wrote in 1.4 s
Time [1] = 1 Wrote in 0.07 s
...
Time [100] = 100 Elapsed time 42.4 s
- Speedup by hashing test results from the first conversion step
instead of checking each time.
Check data on all nodes to avoid problems with incomplete writes.
------------------------------
BUG: moving mesh detection failed for foamToEnsightParts
- adjusted to agree with updated foamToEnsight
------------------------------
Note:
- foamToEnsightParts (serial) still has about twice the throughput of
foamToEnsight.
Moved file path handling to regIOobject and made it type specific so
now every object can have its own rules. Examples:
- faceZones are now processor local (and don't search up anymore)
- timeStampMaster is now no longer hardcoded inside IOdictionary
(e.g. uniformDimensionedFields support it as well)
- the distributedTriSurfaceMesh is properly processor-local; no need
for fileModificationChecking manipulation.