This class is largely a pre-C++11 holdover. It is now possible to
simply use move construct/assignment directly.
In a few rare cases (eg, polyMesh::resetPrimitives) it has been
replaced by an autoPtr.
- only affects transfer of C-style string with a single character
remaining after whitespace stripping. Test added into Test-parallel.
- Note some idiosyncrasies in the behaviour:
send | receives
-------------------------+-------------------------
string("a b c") | string "a b c"
string("a") | string "a"
"a b c" | word "abc"
'd' | char 'd'
"d" | char 'd'
"d " | char 'd'
Contributed by Mattijs Janssens.
1. Any non-blocking data exchange needs to know in advance the sizes to
receive so it can size the buffer. For "halo" exchanges this is not
a problem since the sizes are known in advance but or all other data
exchanges these sizes need to be exchanged in advance.
This was previously done by having all processors send the sizes of data to
send to the master and send it back such that all processors
- had the same information
- all could work out who was sending what to where and hence what needed to
be received.
This is now changed such that we only send the size to the
destination processor (instead of to all as previously). This means
that
- the list of sizes to send is now of size nProcs v.s. nProcs*nProcs before
- we cut out the route to the master and back by using a native MPI
call
It causes a small change to the API of exchange and PstreamBuffers -
they now return the sizes of the local buffers only (a labelList) and
not the sizes of the buffers on all processors (labelListList)
2. Reversing the order of the way in which the sending is done when
scattering information from the master processor to the other
processors. This is done in a tree like fashion. Each processor has a
set of processors to receive from/ send to. When receiving it will
first receive from the processors with the least amount of
sub-processors (i.e. the ones which return first). When sending it
needs to do the opposite: start sending to the processor with the
most amount of sub-tree since this is the critical path.
- change system/controlDict to use functions {..} instead of functions (..);
* This is internally more efficient
- fixed formatting of system/controlDict functions entry
- pedantic change: use 'return 0' instead of 'return(0)' in the applications,
since return is a C/C++ keyword, not a function.