- The keyType is primarily used within dictionary reading, whereas
wordRe and wordRes are used for selectors in code.
Unifying on wordRe and wordRes reduces the number matching options.
- additional dummy template parameter to assist with supporting
derived classes. Currently just used for string types, but can be
extended.
- provide hash specialization for various integer types.
Removes the need for any forwarding.
- change default hasher for HashSet/HashTable from 'string::hash'
to `Hash<Key>`. This avoids questionable hashing calls and/or
avoids compiler resolution problems.
For example,
HashSet<label>::hasher and labelHashSet::hasher now both properly
map to Hash<label> whereas previously HashSet<label> would have
persistently mapped to string::hash, which was incorrect.
- standardize internal hashing functors.
Functor name is 'hasher', as per STL set/map and the OpenFOAM
HashSet/HashTable definitions.
Older code had a local templated name, which added unnecessary
clutter and the template parameter was always defaulted.
For example,
Old: `FixedList<label, 3>::Hash<>()`
New: `FixedList<label, 3>::hasher()`
Unchanged: `labelHashSet::hasher()`
Existing `Hash<>` functor namings are still supported,
but deprecated.
- define hasher and Hash specialization for bitSet and PackedList
- add symmetric hasher for 'face'.
Starts with lowest vertex value and walks in the direction
of the next lowest value. This ensures that the hash code is
independent of face orientation and face rotation.
NB:
- some of keys for multiphase handling (eg, phasePairKey)
still use yet another function naming: `hash` and `symmHash`.
This will be targeted for alignment in the future.
- wrap command-line retrieval of fileName with an implicit validate.
Instead of this:
fileName input(args[1]);
fileName other(args["someopt"]);
Now use this:
auto input = args.get<fileName>(1);
auto other = args.get<fileName>("someopt");
which adds a fileName::validate on the inputs
Because of how it is implemented, it will automatically also apply
to argList getOrDefault<fileName>, readIfPresent<fileName> etc.
- adjust fileName::validate and clean to handle backslash conversion.
This makes it easier to ensure that path names arising from MS-Windows
are consistently handled internally.
- dictionarySearch: now check for initial '/' directly instead of
relying on fileName isAbsolute(), which now does more things
BREAKING: remove fileName::clean() const method
- relying on const/non-const to control the behaviour (inplace change
or return a copy) is too fragile and the const version was
almost never used.
Replace:
fileName sanitized = constPath.clean();
With:
fileName sanitized(constPath);
sanitized.clean());
STYLE: test empty() instead of comparing with fileName::null
It was only looking for faces that were used in both
endpoints but not actually checking whether they were indeed
an edge (== consecutive vertex) in all faces. So if one
face had an additional crossing edge and another didn't it
would find more edgeFaces than the proper
'primitiveMesh::edgeFaces()' routine.
This occasionally happened inside snappyHexMesh
(e.g. motorBike tutorial)
- simplifies local toggling.
- centralize fileModification static variables into IOobject.
They were previously scattered between IOobject and regIOobject
- for use when the is_contiguous check has already been done outside
the loop. Naming as per std::span.
STYLE: use data/cdata instead of begin
ENH: replace random_shuffle with shuffle, fix OSX int64 ambiguity
- direct check of punctuation.
For example,
while (!tok.isPunctuation(token::BEGIN_LIST)) ..
instead of
while (!(tok.isPunctuation() && tok.pToken() == token::BEGIN_LIST)) ..
Using direct comparison (tok != token::BEGIN_LIST) can be fragile
when comparing int values:
int c = readChar(is);
while (tok != c) .. // Danger, uses LABEL comparison!
- direct check of word.
For example,
if (tok.isWord("uniform")) ..
instead of
if (tok.isWord() && tok.wordToken() == "uniform") ..
- make token lineNumber() a setter method
ENH: adjust internal compound method empty() -> moved()
- support named compound tokens
STYLE: setter method for stream indentation
- eliminates a potentially invalid code branch.
Since it essentially had the same internals as std::swap anyhow,
make that more evident.
ENH: use std::swap for basic types
- makes it clearer that they do not rely on any special semantics
The polyMesh construct-from-components will now ignore
the readOpt for the supplied primitives as before.
This again re-allows READ_IF_PRESENT for fv* in
combination with supplied primitives.
Changed IO flag so that new mesh is created
- was using old 'faces', 'owner' etc but then used the new patch starts
Corrected logic for contMap in polyTopoChange
This adds a 'geometry' scheme section to the system/fvSchemes:
geometry
{
type highAspectRatio;
}
These 'fvGeometryMethod's are used to calculate
- deltaCoeffs
- nonOrthoCoeffs
etc and can even modify the basic face/cellCentres calculation.
- bundles selection and control parameters used when creating
iso-surfaces. This simplifies selection and specification
- drop old compatibility handling of "cell" as a bool
- harmonize filter/regularisation flags for iso-surface
- for dictionary input, accept "isoMethod" and "isoAlgorithm" as being
synonymous. Using "isoMethod" is less subject to typing errors.
- (tet, pyr, hex) can be identified from their number of faces
and vertices. For these common shapes can use static `test()`
method instead of the virtual isA() method.
This is much cheaper for calling on an individual basis since
it avoids the overhead of constructing an object.
ENH: tetCell edge/reverseEdge (already had tetEdge)
- non-uniform offsets are generated due to truncation errors,
which can lead to problems later on (e.g. redistributePar).
Detect if the offsets are close to being uniform.
ENH: limit output to 25 cell types per line for readability
- makes it easier to trace potential format errors etc
STYLE: downgrade warning about polyhedrals to a simple info message
- can assume that polyhedral support is widespread enough to not
warrant a warning.
- can help when designing/debugging blockMesh layouts
- propagate low-level cellModel methods face() and edge() to cellShape
STYLE: relocate blockMesh OBJ output to application only
- remove blockTopology files in cleanCase function
- improve code consistency in top-level blockMesh, PDRblockMesh
generation.
- add -recentre option to shift points according to the bounding box
centre before performing other operations
- add -auto-origin to use the bounding box centre as the origin for
rotations. Has lower priority than the -origin option.
- surfaceTransformPoints now has distinct -read-scale, -write-scale
options (as per surfaceMeshConvert). Silently accepts -scale as
equivalent to -write-scale, for backwards compatibility and
similarity with transformPoints
- add -steps option for surfaceRefineRedGreen for successive
refinement
- returns a range of `int` values that can be iterated across.
For example,
for (const int proci : Pstream::subProcs()) { ... }
instead of
for
(
int proci = Pstream::firstSlave();
proci <= Pstream::lastSlave();
++proci
)
{
...
}
- returns a range of `int` values that can be iterated across.
For example,
for (const int proci : Pstream::allProcs()) { ... }
instead of
for (label proci = 0; proci < Pstream::nProcs(); ++proci) { ... }
- introduce WM_COMPILE_CONTROL variable to convey control information
into the build rules.
The convention (as per spack):
- '+' to select a feature
- '~' to deselect a feature
Eg, to select the gold linker, and disable openmp
(spaces are not required):
WM_COMPILE_CONTROL="+gold ~openmp"
CONFIG: accept FOAM_EXTRA_LDFLAGS for AMD, gold, Mingw linkers
CONFIG: generalize PROJECT_LIBS (-ldl used almost universally)