Commit Graph

269 Commits

Author SHA1 Message Date
Mark Olesen
9b1c0786ce TUT: verificationAndValidation Allrun uses bash
STYLE: double-quote "$@" for isTest/notTest
2020-03-30 21:14:29 +02:00
Mark Olesen
fbbf9064b9 STYLE: remove trailing space, shell quoting
- emit "constant " and "uniform " as separate word/space combination
2020-02-20 10:11:23 +01:00
OpenFOAM bot
596e4aef3f STYLE: remove trailing space, tabs 2020-01-22 10:00:03 +01:00
Kutalmis Bercin
8504c813d0 TUT: remove redundant white-spaces in interFoam/motorBike 2020-01-10 09:44:38 +00:00
Andrew Heather
ae2ab06312 REL: Release preparations 2019-12-23 09:49:23 +00:00
Gabriel Barajas
634e5329d8 INT: Added tutorial cases showcasing new multi-paddle wave maker extensions 2019-12-18 13:57:41 +00:00
Mark Olesen
98467036b3 STYLE: regularize quoting and exit on failed 'cd' 2019-11-13 13:19:16 +01:00
Mark Olesen
46d7db79aa TUT: consistent calling of m4 2019-11-06 11:50:42 +01:00
Mark Olesen
e6dfb39c66 STYLE: remove unnecessary stdout, stderr /dev/null redirects
- no stderr redirect needed:
    * 'command -v'

- no stdout/stderr redirect needed:
    * 'rm -f'

STYLE: consistent spacing after redirects
2019-11-06 10:44:36 +01:00
Mark Olesen
ec7e3c88e4 ENH: test for WM_PROJECT_DIR being set/unset in scripts 2019-11-06 09:18:51 +01:00
Andrew Heather
fdf8d10ab4 Merge commit 'e9219558d7' into develop-v1906 2019-12-05 11:47:19 +00:00
OpenFOAM bot
e9219558d7 GIT: Header file updates 2019-10-31 14:48:44 +00:00
Mark Olesen
93422f1a72 TUT: use simpler syntax for motionSolverLibs entries 2019-10-01 10:58:53 +02:00
Mark Olesen
e7f380dcd5 TUT: use #eval instead of #calc where possible 2019-10-01 10:14:55 +02:00
Mark Olesen
02914539f7 TUT: consistent use of scale in blockMeshDict 2019-10-01 09:33:38 +02:00
Mark Olesen
3625d0ecd1 TUT: remove duplicate ;; in dictionaries 2019-10-01 10:39:40 +02:00
Mark Olesen
fc461a1cc6 TUT: use writeControl "adjustable" (alias for "adjustableRunTime") 2019-09-27 15:50:06 +02:00
OpenFOAM bot
880d81475b TUT: use simpler syntax for libs entries 2019-08-30 16:45:45 +02:00
Andrew Heather
be44dcaf1f RELEASE: Version clean-up for release 2019-06-25 11:51:19 +01:00
Andrew Heather
beffb00612 TUT: Mangrive tutorial update 2019-06-13 12:08:16 +01:00
Andrew Heather
dd437aa667 INT: Clean-up and integration of wave BC updates 2019-06-11 15:29:15 +01:00
Gabriel Barajas
7d9f3c8a0d INT: waveMaker boundary condition - added dynamic wave paddle of a solitary wave
Based on Goring et al., 1980
2019-06-11 14:55:51 +01:00
mattijs
cbc3953f26 Revert "BUG: snappyHexMesh: attraction distance mapping. Fixes #941."
This reverts commit 708e650990.
2019-04-10 10:32:18 +01:00
mattijs
7cd40afa3a BUG: snappyHexMesh: attraction distance mapping. Fixes #941. 2019-04-08 13:19:41 +01:00
Mark Olesen
33edea3ea4 ENH: add directory support for foamCleanTutorials 2019-02-23 19:59:04 +01:00
OpenFOAM bot
154029ddd0 BOT: Cleaned up header files 2019-02-06 12:28:23 +00:00
Mark Olesen
1c85c64984 STYLE: clarify input requirements for extrusion models (#1181)
- changed the sectorCoeffs keyword to 'point' from 'axisPt'
  for more similarity with other dictionaries.
  Continue to accept 'axisPt' for compatibility.
2019-01-24 09:40:12 +01:00
Andrew Heather
9231534efa STYLE: Updating version to v1812 2018-12-19 18:07:52 +00:00
Mark Olesen
9103b199b9 TUT: remove unused default decomposition coeffs settings 2018-12-13 14:04:50 +01:00
sergio
942a7f8565 STY:
Reducing running time in controlDict
2018-12-03 16:06:20 -08:00
Andrew Heather
6bb7cd9e16 TUT: Added files missed during commit cab7820fb3 2018-11-27 11:41:34 +00:00
Andrew Heather
cab7820fb3 ENH: Refactored waveMaker BC to support piston and flap motions 2018-11-15 13:27:42 +00:00
Gabriel Barajas
6e1e854cbc INT: Initial commit of new wave-maker BCs based on mesh motion
waveMakerFlap: creates waves using a flapping motion
waveMakerPiston: creates waves using a piston motion
2018-11-15 08:29:54 +00:00
Mattijs Janssens
8ceec6456a Mapping injected faces through interpolation 2018-11-15 14:58:56 +00:00
Mark Olesen
5f556ffb4a ENH: make sourceInfo sub-dictionary optional for topoSet (#1060)
- helps reduce clutter in the topoSetDict files.

  Caveats when using this.

  The older specification styles using "name" will conflict with the
  set name. Eg,

    {
        name    f0
        type    faceSet;
        action  add;
        source  patchToFace;
        sourceInfo
        {
            name   inlet;
        }
    }

    would flattened to the following
    {
        name    f0
        type    faceSet;
        action  add;
        source  patchToFace;
        name   inlet;
    }
    which overwrites the "name" used for the faceSet.

    The solution is to use the updated syntax:

    {
        name    f0
        type    faceSet;
        action  add;
        source  patchToFace;
        patch   inlet;
    }
2018-11-07 10:33:36 +01:00
Mark Olesen
7325e3ac7d ENH: topoSetSource::SUBTRACT enum action (#1060)
- old 'DELETE' enum was easily confused with 'REMOVE', which removes
  the set, not the elements from the set.

- provide corresponding subtractSet() method

STYLE: HashSet set/unset instead of insert/erase methods in topoSetSource

- simplifies switching to/from bitSet storage
2018-10-30 15:09:44 +00:00
Mark Olesen
9a87a043d6 ENH: consistency updates for patchToFace topoSetSource (#1060)
- Support specification with "patches" and "patch" keywords
  (similar to zone selection). Keyword "name" for compatibility.
2018-10-30 12:01:36 +00:00
Mark Olesen
c2e58dca64 ENH: support multiple zones for topo set sources (#1060)
- uses the keywords 'zones' and 'zone' to avoid potential conflicts
  with a named topoSet action, but accepts 'name' for compatibility.
2018-10-29 12:54:30 +00:00
Mark Olesen
6697bb4735 ENH: improve, simplify, rationalize coordinate system handling (issue #863)
Previously the coordinate system functionality was split between
coordinateSystem and coordinateRotation. The coordinateRotation stored
the rotation tensor and handled all tensor transformations.

The functionality has now been revised and consolidated into the
coordinateSystem classes. The sole purpose of coordinateRotation
is now just to provide a selectable mechanism of how to define the
rotation tensor (eg, axis-angle, euler angles, local axes) for user
input, but after providing the appropriate rotation tensor it has
no further influence on the transformations.

--

The coordinateSystem class now contains an origin and a base rotation
tensor directly and various transformation methods.

  - The origin represents the "shift" for a local coordinate system.

  - The base rotation tensor represents the "tilt" or orientation
    of the local coordinate system in general (eg, for mapping
    positions), but may require position-dependent tensors when
    transforming vectors and tensors.

For some coordinate systems (currently the cylindrical coordinate system),
the rotation tensor required for rotating a vector or tensor is
position-dependent.

The new coordinateSystem and its derivates (cartesian, cylindrical,
indirect) now provide a uniform() method to define if the rotation
tensor is position dependent/independent.

The coordinateSystem transform and invTransform methods are now
available in two-parameter forms for obtaining position-dependent
rotation tensors. Eg,

      ... = cs.transform(globalPt, someVector);

In some cases it can be useful to use query uniform() to avoid
storage of redundant values.

      if (cs.uniform())
      {
          vector xx = cs.transform(someVector);
      }
      else
      {
          List<vector> xx = cs.transform(manyPoints, someVector);
      }

Support transform/invTransform for common data types:
   (scalar, vector, sphericalTensor, symmTensor, tensor).

====================
  Breaking Changes
====================

- These changes to coordinate systems and rotations may represent
  a breaking change for existing user coding.

- Relocating the rotation tensor into coordinateSystem itself means
  that the coordinate system 'R()' method now returns the rotation
  directly instead of the coordinateRotation. The method name 'R()'
  was chosen for consistency with other low-level entities (eg,
  quaternion).

  The following changes will be needed in coding:

      Old:  tensor rot = cs.R().R();
      New:  tensor rot = cs.R();

      Old:  cs.R().transform(...);
      New:  cs.transform(...);

  Accessing the runTime selectable coordinateRotation
  has moved to the rotation() method:

      Old:  Info<< "Rotation input: " << cs.R() << nl;
      New:  Info<< "Rotation input: " << cs.rotation() << nl;

- Naming consistency changes may also cause code to break.

      Old:  transformVector()
      New:  transformPrincipal()

  The old method name transformTensor() now simply becomes transform().

====================
  New methods
====================

For operations requiring caching of the coordinate rotations, the
'R()' method can be used with multiple input points:

       tensorField rots(cs.R(somePoints));

   and later

       Foam::transformList(rots, someVectors);

The rotation() method can also be used to change the rotation tensor
via a new coordinateRotation definition (issue #879).

The new methods transformPoint/invTransformPoint provide
transformations with an origin offset using Cartesian for both local
and global points. These can be used to determine the local position
based on the origin/rotation without interpreting it as a r-theta-z
value, for example.

================
  Input format
================

- Streamline dictionary input requirements

  * The default type is cartesian.
  * The default rotation type is the commonly used axes rotation
    specification (with e1/e2/3), which is assumed if the 'rotation'
    sub-dictionary does not exist.

    Example,

    Compact specification:

        coordinateSystem
        {
            origin  (0 0 0);
            e2      (0 1 0);
            e3      (0.5 0 0.866025);
        }

    Full specification (also accepts the longer 'coordinateRotation'
    sub-dictionary name):

        coordinateSystem
        {
            type    cartesian;
            origin  (0 0 0);

            rotation
            {
                type    axes;
                e2      (0 1 0);
                e3      (0.5 0 0.866025);
            }
        }

   This simplifies the input for many cases.

- Additional rotation specification 'none' (an identity rotation):

      coordinateSystem
      {
          origin  (0 0 0);
          rotation { type none; }
      }

- Additional rotation specification 'axisAngle', which is similar
  to the -rotate-angle option for transforming points (issue #660).
  For some cases this can be more intuitive.

  For example,

      rotation
      {
          type    axisAngle;
          axis    (0 1 0);
          angle   30;
      }
  vs.
      rotation
      {
          type    axes;
          e2      (0 1 0);
          e3      (0.5 0 0.866025);
      }

- shorter names (or older longer names) for the coordinate rotation
  specification.

     euler         EulerRotation
     starcd        STARCDRotation
     axes          axesRotation

================
  Coding Style
================
- use Foam::coordSystem namespace for categories of coordinate systems
  (cartesian, cylindrical, indirect). This reduces potential name
  clashes and makes a clearer declaration. Eg,

      coordSystem::cartesian csys_;

  The older names (eg, cartesianCS, etc) remain available via typedefs.

- added coordinateRotations namespace for better organization and
  reduce potential name clashes.
2018-10-01 13:54:10 +02:00
Mark Olesen
712f49758a TUT: update snappy dictionaries to use minMedialAxisAngle
- canonical parameter name changed from "minMedianAxisAngle" to
  "minMedialAxisAngle" (DEC-2013), but was never previously reported
  as having changed.
2018-07-18 16:47:34 +02:00
Mark Olesen
d530bc254a STYLE: code cleanup searchableSurface (issue #929)
- improve doxygen entries for searchable surfaces.

- support selection of searchable surfaces with shorter names.
  Eg,
      type   box | cylinder | ...;
  vs  type   searchableBox | searchableCylinder | ...;
2018-07-06 11:03:28 +02:00
Andrew Heather
7b8e2b1a18 Merge remote-tracking branch 'origin/master' into develop 2018-07-10 16:42:59 +01:00
mattijs
e8c1ae3c16 ENH: sloshingTank2D: correct decomposeParDict. Fixes #913. 2018-07-04 17:18:06 +01:00
Andrew Heather
d04100a99e TUT: fix for snappy mesh layers 2018-06-28 15:39:32 +01:00
Andrew Heather
6e35bcda70 ENH: Updated config for release v1806 2018-06-28 12:56:00 +01:00
Andrew Heather
16a6379183 TUT: Cleaned up headers 2018-06-26 17:37:38 +01:00
Mark Olesen
b70b2d8629 TUT: fixup formatting, tabs etc 2018-06-26 16:37:35 +02:00
Mark Olesen
30b4eda7a4 TUT: update some old keywords found in tutorials
- functionObjectLibs -> libs
- redirectType -> name
- change deprecated writeCompression flags types to Switch.

- cleanup some trailing ';;' from some dictionaries
2018-06-26 14:18:52 +02:00
Mark Olesen
237f20b0ed TUT: tab removal 2018-06-21 15:43:15 +02:00
Mark Olesen
73fbed1c2c TUT: consistent use of scale and headers for blockMeshDict 2018-06-21 15:28:25 +02:00