- regIOobject: don't re-register an unregister object on rename/assignment
- Hasher: split-off HasherInt with uint32_t specializations
- IOobject: writeBanner/writeDivider return Stream for easier chaining.
... also dropped some namespace bracketing while I was at it.
- If the underlying type is contiguous, FixedList hashes its storage directly.
- Drop labelPairHash (non-commutative) from fvMeshDistribute since
FixedList::Hash does the right thing anyhow.
- Hash<edge> specialization is commutative, without multiplication.
- Hash<triFace> specialization kept multiplication (but now uLabel).
There's not much point optimizing it, since it's not used much anyhow.
Misc. changes
- added StaticAssert to NamedEnum.H
- label.H / uLabel.H : define FOAM_LABEL_MAX, FOAM_ULABEL_MAX with the
values finally used for the storage. These can be useful for pre-processor
checks elsewhere (although I stopped needing them in the meantime).
- not much speed difference between SuperFastHash and Jenkin's lookup3 but
both are 5-10% faster than what is currently implemented in Foam::string,
albeit inlining probably helps there.
- TODO: integration with existing infrastructure
- compare iteratorBase == iteratorBase by value, not position
thus this works
list[a] == list[b] ...
- compare iterator == iteratorBase and const_iterator == iteratorBase
by position, not value. The inheritance rules means that this works:
iter == list.end() ...
this will compare positions:
iter == list[5];
Of course, this will still compare values:
*iter == list[5];
- make table power-of-two, but since it seems to give 1-2% performance
improvement, maybe forget it too.
- remove two-argument form of hashing classes and do the modulus direclty
within HashTable instead. This simplifies things a fair bit.
- migrate Hash<void*> from db/dlLibrary to primitives/hashes/Hash
- it was possible to create a PackedList::iterator from a
PackedList::const_iterator and violate const-ness
- added HashTable::printInfo for emitting some information
- changed default table sizes from 100 -> 128 in preparation for future
2^n table sizes
- much better performance on empty tables (4-6x speedup), neutral
performance change on filled tables. Since tableSize_ is non-zero when
nElmts_ is, there is no modulus zero problem.
- change system/controlDict to use functions {..} instead of functions (..);
* This is internally more efficient
- fixed formatting of system/controlDict functions entry
- pedantic change: use 'return 0' instead of 'return(0)' in the applications,
since return is a C/C++ keyword, not a function.
- this (now deprecated) idiom:
for (runTime++; !runTime.end(); runTime++) { ... }
has a few problems:
* stop-on-next-write will be off-by-one (ie, doesn't work)
* function objects are not executed on exit with runTime.end()
Fixing these problems is not really possible.
- this idiom
while (runTime.run())
{
runTime++;
...
}
works without the above problems.
- added class OSHA1stream for a stream-based calculation method
- dictionary gets digest() method
- dictionaryEntry tweak: avoid trailing space after dictionary keyword