- can be more intuitive to specify for some cases:
rotation
{
type euler;
order rollPitchYaw;
angles (0 20 45);
}
- refactor starcd rotation to reuse Euler ZXY ordering
(code reduction)
ENH: add -rotate-x, -rotate-y, -rotate-z for transformPoints etc
- easier to specify for simple rotations
- in various situations with mesh regions it is also useful to
filter out or remove the defaultRegion name (ie, "region0").
Can now do that conveniently from the polyMesh itself or as a static
function. Simply use this
const word& regionDir = polyMesh::regionName(regionName);
OR mesh.regionName()
instead of
const word& regionDir =
(
regionName != polyMesh::defaultRegion
? regionName
: word::null
);
Additionally, since the string '/' join operator filters out empty
strings, the following will work correctly:
(polyMesh::regionName(regionName)/polyMesh::meshSubDir)
(mesh.regionName()/polyMesh::meshSubDir)
- add -recentre option to shift points according to the bounding box
centre before performing other operations
- add -auto-origin to use the bounding box centre as the origin for
rotations. Has lower priority than the -origin option.
- surfaceTransformPoints now has distinct -read-scale, -write-scale
options (as per surfaceMeshConvert). Silently accepts -scale as
equivalent to -write-scale, for backwards compatibility and
similarity with transformPoints
- add -steps option for surfaceRefineRedGreen for successive
refinement
- Favour use of argList methods that are more similar to dictionary
method names with the aim of reducing the cognitive load.
* Silently deprecate two-parameter get() method in favour of the
more familiar getOrDefault.
* Silently deprecate opt() method in favour of get()
These may be verbosely deprecated in future versions.
- adjust naming of quaternion 'rotationSequence' to be 'eulerOrder'
to reflect its purpose.
- provide rotation matrices directly for these rotation orders in
coordinateRotations::euler for case in which the rotation tensor
is required but not a quaternion.
- use succincter method names that more closely resemble dictionary
and HashTable method names. This improves method name consistency
between classes and also requires less typing effort:
args.found(optName) vs. args.optionFound(optName)
args.readIfPresent(..) vs. args.optionReadIfPresent(..)
...
args.opt<scalar>(optName) vs. args.optionRead<scalar>(optName)
args.read<scalar>(index) vs. args.argRead<scalar>(index)
- the older method names forms have been retained for code compatibility,
but are now deprecated
- The -rotate-angle option allows convenient specification of a
rotation about an arbitrary axis. Eg, -rotate-angle '((1 1 1) 45)'
- The -origin option can be used to temporarily shift the origin
for the rotation operations. For example,
-origin '(0 0 1)' -rotate-angle '((1 0 0) 180)'
for mirroring.
- use allocator class to wrap the stream pointers instead of passing
them into ISstream, OSstream and using a dynamic cast to delete
then. This is especially important if we will have a bidirectional
stream (can't delete twice!).
STYLE:
- file stream constructors with std::string (C++11)
- for rewind, explicit about in|out direction. This is not currently
important, but avoids surprises with any future bidirectional access.
- combined string streams in StringStream.H header.
Similar to <sstream> include that has both input and output string
streams.