- the very old 'writer' class was fully stateless and always templated
on an particular output type.
This is now replaced with a 'coordSetWriter' with similar concepts
as previously introduced for surface writers (#1206).
- writers change from being a generic state-less set of routines to
more properly conforming to the normal notion of a writer.
- Parallel data is done *outside* of the writers, since they are used
in a wide variety of contexts and the caller is currently still in
a better position for deciding how to combine parallel data.
ENH: update sampleSets to sample on per-field basis (#2347)
- sample/write a field in a single step.
- support for 'sampleOnExecute' to obtain values at execution
intervals without writing.
- support 'sets' input as a dictionary entry (as well as a list),
which is similar to the changes for sampled-surface and permits use
of changeDictionary to modify content.
- globalIndex for gather to reduce parallel communication, less code
- qualify the sampleSet results (properties) with the name of the set.
The sample results were previously without a qualifier, which meant
that only the last property value was actually saved (previous ones
overwritten).
For example,
```
sample1
{
scalar
{
average(line,T) 349.96521;
min(line,T) 349.9544281;
max(line,T) 350;
average(cells,T) 349.9854619;
min(cells,T) 349.6589286;
max(cells,T) 350.4967271;
average(line,epsilon) 0.04947733869;
min(line,epsilon) 0.04449639927;
max(line,epsilon) 0.06452856475;
}
label
{
size(line,T) 79;
size(cells,T) 1720;
size(line,epsilon) 79;
}
}
```
ENH: update particleTracks application
- use globalIndex to manage original parcel addressing and
for gathering. Simplify code by introducing a helper class,
storing intermediate fields in hash tables instead of
separate lists.
ADDITIONAL NOTES:
- the regionSizeDistribution largely retains separate writers since
the utility of placing sum/dev/count for all fields into a single file
is questionable.
- the streamline writing remains a "soft" upgrade, which means that
scalar and vector fields are still collected a priori and not
on-the-fly. This is due to how the streamline infrastructure is
currently handled (should be upgraded in the future).
- cfindObject() for const pointer access.
- getObject() for mutable non-const pointer access, similar to the
objectRegistry::getObjectPtr()
- cfindObject(), findObject(), getObject() with template type access
to also check the headerClassName.
For example,
cfindObject("U") -> good
cfindObject<volVectorField>("U") -> good
cfindObject<volScalarField>("U") -> nullptr
This allows inversion of looping logic.
1) Obtain the names for a particular Type
for (const word& objName : objs.sortedNames<Type>())
{
const IOobject* io = objs[objName];
...
}
2) Use previously obtained names and apply to a particular Type
for (const word& objName : someListOfNames)
{
const IOobject* io = objs.cfindObject<Type>(objName);
if (io)
{
...
}
}
- naming similar to objectRegistry, with unambiguous resolution.
The lookup() methods have different return types depending on the
calling parameter.
STYLE: use IOobjectListTemplates.C for implementations
- previously included as local definition within IOobjectList.C,
but will be adding more templated methods soon.
- adjust parameters (eg, matchName instead of matcher) to show their
function
ENH: handle objectRegistry::names<void>(...)
- this is equivalent to no Type restriction, and can be used when
filtering names. Eg,
obr.names<void>(wordRe..);
This class is largely a pre-C++11 holdover. It is now possible to
simply use move construct/assignment directly.
In a few rare cases (eg, polyMesh::resetPrimitives) it has been
replaced by an autoPtr.