- While a rectilinear mesh can be created with blockMesh, not every mesh
created with blockMesh will satisfy the requirements for being a
rectilinear mesh.
This alternative to blockMesh uses a single block that is aligned
with the xy-z directions and specifications of the control points,
mesh divisions and expansion ratios. For example,
x
{
points ( -13.28 -0.10 6.0 19.19 );
nCells ( 10 12 10 );
ratios ( 0.2 1 5 );
}
y { ... }
z { ... }
With only one block, the boundary patch definition is simple and the
canonical face number is used directly. For example,
inlet
{
type patch;
faces ( 0 );
}
outlet
{
type patch;
faces ( 1 );
}
sides
{
type patch;
faces ( 2 3 );
}
...
- After a mesh is defined, it is trivial to retrieve mesh-related
information such as cell-volume, cell-centres for any i-j-k location
without an actual polyMesh.
STYLE: remove -noFunctionObjects from blockMesh
- no time loop, so function objects cannot be triggered anyhow.
- changed the sectorCoeffs keyword to 'point' from 'axisPt'
for more similarity with other dictionaries.
Continue to accept 'axisPt' for compatibility.
- a valid() method (same as !empty() call) for consistency with other
containers and data types
- a centre() method (same as midpoint() method) for consistency with
other OpenFOAM geometric entities
- makes the intent clearer and avoids the need for additional
constructor casting. Eg,
labelList(10, Zero) vs. labelList(10, 0)
scalarField(10, Zero) vs. scalarField(10, scalar(0))
vectorField(10, Zero) vs. vectorField(10, vector::zero)
- now applicable to labelLists.
Note:
in some situations it will be more efficient to use
Foam::identity() directly. Eg,
globalIndex globalCells(mesh.nCells());
...
labelList cellIds
(
identity(globalCells.localSize(), globalCells.localStart())
);
- as part of the cleanup of dictionary access methods (c6520033c9)
made the dictionary class single inheritance from IDLList<entry>.
This eliminates any ambiguities for iterators and allows
for simple use of range-for looping.
Eg,
for (const entry& e : topDict))
{
Info<< "entry:" << e.keyword() << " is dict:" << e.isDict() << nl;
}
vs
forAllConstIter(dictionary, topDict, iter))
{
Info<< "entry:" << iter().keyword()
<< " is dict:" << iter().isDict() << nl;
}
- more dictionary-like methods, enforce keyType::LITERAL for all
lookups to avoid any spurious keyword matching.
- new readEntry, readIfPresent methods
- The get() method replaces the now deprecate lookup() method.
- Deprecate lookupOrFailsafe()
Failsafe behaviour is now an optional parameter for lookupOrDefault,
which makes it easier to tailor behaviour at runtime.
- output of the names is now always flatted without line-breaks.
Thus,
os << flatOutput(someEnumNames.names()) << nl;
os << someEnumNames << nl;
both generate the same output.
- Constructor now uses C-string (const char*) directly instead of
Foam::word in its initializer_list.
- Remove special enum + initializer_list constructor form since
it can create unbounded lookup indices.
- Removd old hasEnum, hasName forms that were provided during initial
transition from NamedEnum.
- Added static_assert on Enum contents to restrict to enum or
integral values. Should not likely be using this class to enumerate
other things since it internally uses an 'int' for its values.
Changed volumeType accordingly to enumerate on its type (enum),
not the class itself.
- use keyType::option enum to consolidate searching options.
These enumeration names should be more intuitive to use
and improve code readability.
Eg, lookupEntry(key, keyType::REGEX);
vs lookupEntry(key, false, true);
or
Eg, lookupEntry(key, keyType::LITERAL_RECURSIVE);
vs lookupEntry(key, true, false);
- new findEntry(), findDict(), findScoped() methods with consolidated
search options for shorter naming and access names more closely
aligned with other components. Behave simliarly to the
methods lookupEntryPtr(), subDictPtr(), lookupScopedEntryPtr(),
respectively. Default search parameters consistent with lookupEntry().
Eg, const entry* e = dict.findEntry(key);
vs const entry* e = dict.lookupEntryPtr(key, false, true);
- added '*' and '->' dereference operators to dictionary searchers.
- use the dictionary 'get' methods instead of readScalar for
additional checking
Unchecked: readScalar(dict.lookup("key"));
Checked: dict.get<scalar>("key");
- In templated classes that also inherit from a dictionary, an additional
'template' keyword will be required. Eg,
this->coeffsDict().template get<scalar>("key");
For this common use case, the predefined getXXX shortcuts may be
useful. Eg,
this->coeffsDict().getScalar("key");
- instead of dict.lookup(name) >> val;
can use dict.readEntry(name, val);
for checking of input token sizes.
This helps catch certain types of input errors:
{
key1 ; // <- Missing value
key2 1234 // <- Missing ';' terminator
key3 val;
}
STYLE: readIfPresent() instead of 'if found ...' in a few more places.
- nBoundaryFaces() is often used and is identical to
(nFaces() - nInternalFaces()).
- forward the mesh nInternalFaces() and nBoundaryFaces() to
polyBoundaryMesh as nFaces() and start() respectively,
for use when operating on a polyBoundaryMesh.
STYLE:
- use identity() function with starting offset when creating boundary maps.
labelList map
(
identity(mesh.nBoundaryFaces(), mesh.nInternalFaces())
);
vs.
labelList map(mesh.nBoundaryFaces());
forAll(map, i)
{
map[i] = mesh.nInternalFaces() + i;
}
- With argList::noFunctionObjects() we use the logic added in
4b93333292 (issue #352)
By removing the '-noFunctionObjects' option, we automatically
suppress the creation of function-objects via Time (with argList
as a parameter).
There is generally no need in these cases for an additional
runTime.functionObjects().off() statement
Use the argList::noFunctionObjects() for more direct configuration
and reduce unnecessary clutter in the -help information.
In previous versions, the -noFunctionObjects would have been redundant
anyhow, so we can also just ignore it now instead.
- signedDistance() method is like distance() but retains
the positive/negative sign for the side of the plane.
- the sign() method returns the sign as -1,0,+1 integer for
classification purposes where it is important to distinguish between
a zero value and a positive value (eg, for cutting). Optional
tolerance can be supplied to round for zero.
- refactor and inlined simple and frequently used methods.
- add boundBox faceCentre() method, which can be useful for creating
clipping planes from a bounding box.
Relocated treeBoundBox faceNormals to boundBox since they apply
equally there - the meaning of the faces (x-min, x-max, etc)
is the same, even if the point addressing for the faces differs.
- centralizes IOobject handling and treatment of alternative locations.
If an alternative file location is specified, it will be used instead.
- provide decompositionMethod::canonicalName instead of using
"decomposeParDict" in various places.
General:
* -roots, -hostRoots, -fileHandler
Specific:
* -to <coordinateSystem> -from <coordinateSystem>
- Display -help-compat when compatibility or ignored options are available
STYLE: capitalization of options text
- relocate some standard functionality to TimePaths to allow a lighter
means of managing time directories without using the entire Time
mechanism.
- optional enableLibs for Time construction (default is on)
and a corresponding argList::noLibs() and "-no-libs" option
STYLE:
- mark Time::outputTime() as deprecated MAY-2016
- use pre-increment for runTime, although there is no difference in
behaviour or performance.
- constructor for empty cell/face/point Zones, with contents to be
transferred in later.
- ZoneMesh::operator(const word&) to return existing zone or a new empty one.
- this provides a better typesafe means of locating predefined cell
models than relying on strings. The lookup is now ptr() or ref()
directly. The lookup functions behave like on-demand singletons when
loading "etc/cellModels".
Functionality is now located entirely in cellModel but a forwarding
version of cellModeller is provided for API (but not ABI) compatibility
with older existing user code.
STYLE: use constexpr for cellMatcher constants
- Since 'bool' and 'Switch' use the _identical_ input mechanism
(ie, both accept true/false, on/off, yes/no, none, 1/0), the main
reason to prefer one or the other is the output.
The output for Switch is as text (eg, "true"), whereas for bool
it is label (0 or 1). If the output is required for a dictionary,
Switch may be appropriate. If the output is not required, or is only
used for Pstream exchange, bool can be more appropriate.
- improves backward compatibility and more naming consistency.
Retain setMany(iter1, iter2) to avoid ambiguity with the
PackedList::set(index, value) method.
- The iterator for a HashSet dereferences directly to its key.
- Eg,
for (const label patchi : patchSet)
{
...
}
vs.
forAllConstIter(labelHashSet, patchSet, iter)
{
const label patchi = iter.key();
...
}
- controlled by the the 'printExecutionFormat' InfoSwitch in
etc/controlDict
// Style for "ExecutionTime = " output
// - 0 = seconds (with trailing 's')
// - 1 = day-hh:mm:ss
ExecutionTime = 112135.2 s ClockTime = 113017 s
ExecutionTime = 1-07:08:55.20 ClockTime = 1-07:23:37
- Callable via the new Time::printExecutionTime() method,
which also helps to reduce clutter in the applications.
Eg,
runTime.printExecutionTime(Info);
vs
Info<< "ExecutionTime = " << runTime.elapsedCpuTime() << " s"
<< " ClockTime = " << runTime.elapsedClockTime() << " s"
<< nl << endl;
--
ENH: return elapsedClockTime() and clockTimeIncrement as double
- previously returned as time_t, which is less portable.
- handling of dead links (find -L -delete unsupported)
- remove ignore case flag on 's/../../i' used in have_scotch script.
It is unneeded and not tolerated by Darwin's sed.
- avoid embedded comments in EXE_INC (Make/options files), which do
not work well with the OSX LLVM cpp.
It strips out the comments but also removes the continuation char.
STYLE: adjust notes about paraview library locations
- generalize some of the library extensions (.so vs .dylib).
Provide as wmake 'sysFunctions'
- added note about unsupported/incomplete system support
- centralize detection of ThirdParty packages into wmake/ subdirectory
by providing a series of scripts in the spirit of GNU autoconfig.
For example,
have_boost, have_readline, have_scotch, ...
Each of the `have_<package>` scripts will generally provide the
following type of functions:
have_<package> # detection
no_<package> # reset
echo_<package> # echoing
and the following type of variables:
HAVE_<package> # unset or 'true'
<package>_ARCH_PATH # root for <package>
<package>_INC_DIR # include directory for <package>
<package>_LIB_DIR # library directory for <package>
This simplifies the calling scripts:
if have_metis
then
wmake metisDecomp
fi
As well as reducing clutter in the corresponding Make/options:
EXE_INC = \
-I$(METIS_INC_DIR) \
-I../decompositionMethods/lnInclude
LIB_LIBS = \
-L$(METIS_LIB_DIR) -lmetis
Any additional modifications (platform-specific or for an external build
system) can now be made centrally.
- the expansions were previously required as slash to follow, but
now either are possible.
"<case>", "<case>/" both yield the same as "$FOAM_CASE" and
will not have a trailing slash in the result. The expansion of
"$FOAM_CASE/" will however have a trailing slash.
- adjust additional files using these expansions
- both autoPtr and tmp are defined with an implicit construct from
nullptr (but with explicit construct from a pointer to null).
Thus is it safe to use 'nullptr' when returning an empty autoPtr or tmp.
- when constructing dimensioned fields that are to be zero-initialized,
it is preferrable to use a form such as
dimensionedScalar(dims, Zero)
dimensionedVector(dims, Zero)
rather than
dimensionedScalar("0", dims, 0)
dimensionedVector("zero", dims, vector::zero)
This reduces clutter and also avoids any suggestion that the name of
the dimensioned quantity has any influence on the field's name.
An even shorter version is possible. Eg,
dimensionedScalar(dims)
but reduces the clarity of meaning.
- NB: UniformDimensionedField is an exception to these style changes
since it does use the name of the dimensioned type (instead of the
regIOobject).
- eliminate iterators from PackedList since they were unused, had
lower performance than direct access and added unneeded complexity.
- eliminate auto-vivify for the PackedList '[] operator.
The set() method provides any required auto-vivification and
removing this ability from the '[]' operator allows for a lower
when accessing the values. Replaced the previous cascade of iterators
with simpler reference class.
PackedBoolList:
- (temporarily) eliminate logic and addition operators since
these contained partially unclear semantics.
- the new test() method tests the value of a single bit position and
returns a bool without any ambiguity caused by the return type
(like the get() method), nor the const/non-const access (like
operator[] has). The name corresponds to what std::bitset uses.
- more consistent use of PackedBoolList test(), set(), unset() methods
for fewer operation and clearer code. Eg,
if (list.test(index)) ... | if (list[index]) ...
if (!list.test(index)) ... | if (list[index] == 0u) ...
list.set(index); | list[index] = 1u;
list.unset(index); | list[index] = 0u;
- deleted the operator=(const labelUList&) and replaced with a setMany()
method for more clarity about the intended operation and to avoid any
potential inadvertent behaviour.
- The bitSet class replaces the old PackedBoolList class.
The redesign provides better block-wise access and reduced method
calls. This helps both in cases where the bitSet may be relatively
sparse, and in cases where advantage of contiguous operations can be
made. This makes it easier to work with a bitSet as top-level object.
In addition to the previously available count() method to determine
if a bitSet is being used, now have simpler queries:
- all() - true if all bits in the addressable range are empty
- any() - true if any bits are set at all.
- none() - true if no bits are set.
These are faster than count() and allow early termination.
The new test() method tests the value of a single bit position and
returns a bool without any ambiguity caused by the return type
(like the get() method), nor the const/non-const access (like
operator[] has). The name corresponds to what std::bitset uses.
The new find_first(), find_last(), find_next() methods provide a faster
means of searching for bits that are set.
This can be especially useful when using a bitSet to control an
conditional:
OLD (with macro):
forAll(selected, celli)
{
if (selected[celli])
{
sumVol += mesh_.cellVolumes()[celli];
}
}
NEW (with const_iterator):
for (const label celli : selected)
{
sumVol += mesh_.cellVolumes()[celli];
}
or manually
for
(
label celli = selected.find_first();
celli != -1;
celli = selected.find_next()
)
{
sumVol += mesh_.cellVolumes()[celli];
}
- When marking up contiguous parts of a bitset, an interval can be
represented more efficiently as a labelRange of start/size.
For example,
OLD:
if (isA<processorPolyPatch>(pp))
{
forAll(pp, i)
{
ignoreFaces.set(i);
}
}
NEW:
if (isA<processorPolyPatch>(pp))
{
ignoreFaces.set(pp.range());
}
This class is largely a pre-C++11 holdover. It is now possible to
simply use move construct/assignment directly.
In a few rare cases (eg, polyMesh::resetPrimitives) it has been
replaced by an autoPtr.
Improve alignment of its behaviour with std::unique_ptr
- element_type typedef
- release() method - identical to ptr() method
- get() method to get the pointer without checking and without releasing it.
- operator*() for dereferencing
Method name changes
- renamed rawPtr() to get()
- renamed rawRef() to ref(), removed unused const version.
Removed methods/operators
- assignment from a raw pointer was deleted (was rarely used).
Can be convenient, but uncontrolled and potentially unsafe.
Do allow assignment from a literal nullptr though, since this
can never leak (and also corresponds to the unique_ptr API).
Additional methods
- clone() method: forwards to the clone() method of the underlying
data object with argument forwarding.
- reset(autoPtr&&) as an alternative to operator=(autoPtr&&)
STYLE: avoid implicit conversion from autoPtr to object type in many places
- existing implementation has the following:
operator const T&() const { return operator*(); }
which means that the following code works:
autoPtr<mapPolyMesh> map = ...;
updateMesh(*map); // OK: explicit dereferencing
updateMesh(map()); // OK: explicit dereferencing
updateMesh(map); // OK: implicit dereferencing
for clarity it may preferable to avoid the implicit dereferencing
- prefer operator* to operator() when deferenced a return value
so it is clearer that a pointer is involve and not a function call
etc Eg, return *meshPtr_; vs. return meshPtr_();