to operate with overset
1) Adding zoneMotion to rigidBodyMotion
2) Introducing PID to prescribedRotation restraint
3) Making drivenLinearMotion read total displacement
4) When drivenLinearMotion is used sixDof and rigid-body solvers
write total displacement
- helps reduce clutter in the topoSetDict files.
Caveats when using this.
The older specification styles using "name" will conflict with the
set name. Eg,
{
name f0
type faceSet;
action add;
source patchToFace;
sourceInfo
{
name inlet;
}
}
would flattened to the following
{
name f0
type faceSet;
action add;
source patchToFace;
name inlet;
}
which overwrites the "name" used for the faceSet.
The solution is to use the updated syntax:
{
name f0
type faceSet;
action add;
source patchToFace;
patch inlet;
}
- old 'DELETE' enum was easily confused with 'REMOVE', which removes
the set, not the elements from the set.
- provide corresponding subtractSet() method
STYLE: HashSet set/unset instead of insert/erase methods in topoSetSource
- simplifies switching to/from bitSet storage
Update of overRhoPimpleDyMFoam and overInterDyMFoam solvers.
Adding corresponding tutorials with best possible settings
The main effort was put on reducing pressure spikes as the
stencil change with hole cells on the background mesh.
Within decomposeParDict, it is now possible to specify a different
decomposition method, methods coefficients or number of subdomains
for each region individually.
The top-level numberOfSubdomains remains mandatory, since this
specifies the number of domains for the entire simulation.
The individual regions may use the same number or fewer domains.
Any optional method coefficients can be specified in a general
"coeffs" entry or a method-specific one, eg "metisCoeffs".
For multiLevel, only the method-specific "multiLevelCoeffs" dictionary
is used, and is also mandatory.
----
ENH: shortcut specification for multiLevel.
In addition to the longer dictionary form, it is also possible to
use a shorter notation for multiLevel decomposition when the same
decomposition method applies to each level.