- the heuristic for matching unresolved intersections is a relatively
simple matching scheme that seems to be more robust than attempting to walk
the geometry or the cuts.
- avoid false positives for self intersection
- adjust for updates in 'develop'
- change surfaceIntersection constructor to take a dictionary of
options.
tolerance | Edge-length tolerance | scalar | 1e-3
allowEdgeHits | Edge-end cuts another edge | bool | true
avoidDuplicates | Reduce the number of duplicate points | bool | true
warnDegenerate | Number of warnings about degenerate edges | label | 0