Moved file path handling to regIOobject and made it type specific so
now every object can have its own rules. Examples:
- faceZones are now processor local (and don't search up anymore)
- timeStampMaster is now no longer hardcoded inside IOdictionary
(e.g. uniformDimensionedFields support it as well)
- the distributedTriSurfaceMesh is properly processor-local; no need
for fileModificationChecking manipulation.
surfaceBooleanFeatures: use CGAL for intersection
surfaceCheck: write surface zoning as vtk file
surfaceInflate: new utility to offset surface
surfacePatch: replacement for surfaceAutoPatch. Also does cutting of surfaces.