- thermalDissipation()
corresponds to the energy lost due to viscous efffects and
what exits the energy cascade via dissipation.
- thermalDissipationEff()
corresponds to the energy lost due to effective viscous efffects.
Everything that is lost from momentum. Thus essentially assumes
turbulent equilibrium, but is what STAR-CD and Fluent seem to be using.
Thus even if it's wrong, provide it anyhow.
- minor consistency update in comments
- added obj surfaceWriter
- don't bother with prepended field names on obj and stl surfaceWriter.
It fills the disk and suggests differences where there are none.
- change system/controlDict to use functions {..} instead of functions (..);
* This is internally more efficient
- fixed formatting of system/controlDict functions entry
- pedantic change: use 'return 0' instead of 'return(0)' in the applications,
since return is a C/C++ keyword, not a function.