/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation \\/ M anipulation | Copyright (C) 2016-2018 OpenCFD Ltd. ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Application PDRMesh Group grpMeshAdvancedUtilities Description Mesh and field preparation utility for PDR type simulations. Reads - cellSet giving blockedCells - faceSets giving blockedFaces and the patch they should go into NOTE: To avoid exposing wrong fields values faceSets should include faces contained in the blockedCells cellset. - coupledFaces reads coupledFacesSet to introduces mixed-coupled duplicate baffles Subsets out the blocked cells and splits the blockedFaces and updates fields. The face splitting is done by duplicating the faces. No duplication of points for now (so checkMesh will show a lot of 'duplicate face' messages) \*---------------------------------------------------------------------------*/ #include "fvMeshSubset.H" #include "argList.H" #include "cellSet.H" #include "BitOps.H" #include "IOobjectList.H" #include "volFields.H" #include "mapPolyMesh.H" #include "faceSet.H" #include "cellSet.H" #include "pointSet.H" #include "syncTools.H" #include "ReadFields.H" #include "polyTopoChange.H" #include "polyModifyFace.H" #include "polyAddFace.H" #include "regionSplit.H" #include "Tuple2.H" #include "cyclicFvPatch.H" using namespace Foam; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // void modifyOrAddFace ( polyTopoChange& meshMod, const face& f, const label facei, const label own, const bool flipFaceFlux, const label newPatchi, const label zoneID, const bool zoneFlip, bitSet& modifiedFace ) { if (modifiedFace.set(facei)) { // First usage of face. Modify. meshMod.setAction ( polyModifyFace ( f, // modified face facei, // label of face own, // owner -1, // neighbour flipFaceFlux, // face flip newPatchi, // patch for face false, // remove from zone zoneID, // zone for face zoneFlip // face flip in zone ) ); } else { // Second or more usage of face. Add. meshMod.setAction ( polyAddFace ( f, // modified face own, // owner -1, // neighbour -1, // master point -1, // master edge facei, // master face flipFaceFlux, // face flip newPatchi, // patch for face zoneID, // zone for face zoneFlip // face flip in zone ) ); } } template void subsetVolFields ( const fvMeshSubset& subsetter, const IOobjectList& objects, const label patchi, const Type& exposedValue, PtrList>& subFields ) { typedef GeometricField GeoField; const fvMesh& baseMesh = subsetter.baseMesh(); label nFields = 0; for (const word& fieldName : objects.sortedNames()) { const IOobject* ioptr = objects.findObject(fieldName); if (!nFields) { Info<< "Subsetting " << GeoField::typeName << nl; } Info<< " " << fieldName << endl; GeoField origField(*ioptr, baseMesh); subFields.set(nFields, subsetter.interpolate(origField)); // Explicitly set exposed faces (in patchi) to exposedValue. if (patchi >= 0) { fvPatchField& fld = subFields[nFields].boundaryFieldRef()[patchi]; const label newStart = fld.patch().patch().start(); const label oldPatchi = subsetter.patchMap()[patchi]; if (oldPatchi == -1) { // New patch. Reset whole value. fld = exposedValue; } else { // Reset faces that originate from different patch // or internal faces. const fvPatchField& origPfld = origField.boundaryField()[oldPatchi]; const label oldSize = origPfld.size(); const label oldStart = origPfld.patch().patch().start(); forAll(fld, j) { const label oldFacei = subsetter.faceMap()[newStart+j]; if (oldFacei < oldStart || oldFacei >= oldStart+oldSize) { fld[j] = exposedValue; } } } ++nFields; } } } template void subsetSurfaceFields ( const fvMeshSubset& subsetter, const IOobjectList& objects, const label patchi, const Type& exposedValue, PtrList>& subFields ) { typedef GeometricField GeoField; const fvMesh& baseMesh = subsetter.baseMesh(); label nFields = 0; for (const word& fieldName : objects.sortedNames()) { const IOobject* ioptr = objects.findObject(fieldName); if (!nFields) { Info<< "Subsetting " << GeoField::typeName << nl; } Info<< " " << fieldName << endl; GeoField origField(*ioptr, baseMesh); subFields.set(nFields, subsetter.interpolate(origField)); // Explicitly set exposed faces (in patchi) to exposedValue. if (patchi >= 0) { fvsPatchField& fld = subFields[nFields].boundaryFieldRef()[patchi]; const label newStart = fld.patch().patch().start(); const label oldPatchi = subsetter.patchMap()[patchi]; if (oldPatchi == -1) { // New patch. Reset whole value. fld = exposedValue; } else { // Reset faces that originate from different patch // or internal faces. const fvsPatchField& origPfld = origField.boundaryField()[oldPatchi]; const label oldSize = origPfld.size(); const label oldStart = origPfld.patch().patch().start(); forAll(fld, j) { const label oldFacei = subsetter.faceMap()[newStart+j]; if (oldFacei < oldStart || oldFacei >= oldStart+oldSize) { fld[j] = exposedValue; } } } } ++nFields; } } // Faces introduced into zero-sized patches don't get a value at all. // This is hack to set them to an initial value. template void initCreatedPatches ( const fvMesh& mesh, const mapPolyMesh& map, const typename GeoField::value_type initValue ) { HashTable fields ( mesh.objectRegistry::lookupClass() ); forAllIters(fields, fieldIter) { GeoField& field = const_cast(*fieldIter()); auto& fieldBf = field.boundaryFieldRef(); forAll(fieldBf, patchi) { if (map.oldPatchSizes()[patchi] == 0) { // Not mapped. fieldBf[patchi] = initValue; if (fieldBf[patchi].fixesValue()) { fieldBf[patchi] == initValue; } } } } } template void subsetTopoSets ( const fvMesh& mesh, const IOobjectList& objects, const labelList& map, const fvMesh& subMesh, PtrList& subSets ) { // Read original sets PtrList sets; ReadFields(objects, sets); subSets.resize(sets.size()); forAll(sets, seti) { TopoSet& set = sets[seti]; Info<< "Subsetting " << set.type() << " " << set.name() << endl; // Map the data bitSet isSet(set.maxSize(mesh)); for (const label id : set) { isSet.set(id); } label nSet = 0; for (const label id : map) { if (isSet.test(id)) { ++nSet; } } subSets.set ( seti, new TopoSet(subMesh, set.name(), nSet, IOobject::AUTO_WRITE) ); TopoSet& subSet = subSets[seti]; forAll(map, i) { if (isSet.test(map[i])) { subSet.insert(i); } } } } void createCoupledBaffles ( fvMesh& mesh, const labelList& coupledWantedPatch, polyTopoChange& meshMod, bitSet& modifiedFace ) { const faceZoneMesh& faceZones = mesh.faceZones(); forAll(coupledWantedPatch, facei) { if (coupledWantedPatch[facei] != -1) { const face& f = mesh.faces()[facei]; label zoneID = faceZones.whichZone(facei); bool zoneFlip = false; if (zoneID >= 0) { const faceZone& fZone = faceZones[zoneID]; zoneFlip = fZone.flipMap()[fZone.whichFace(facei)]; } // Use owner side of face modifyOrAddFace ( meshMod, f, // modified face facei, // label of face mesh.faceOwner()[facei], // owner false, // face flip coupledWantedPatch[facei], // patch for face zoneID, // zone for face zoneFlip, // face flip in zone modifiedFace // modify or add status ); if (mesh.isInternalFace(facei)) { label zoneID = faceZones.whichZone(facei); bool zoneFlip = false; if (zoneID >= 0) { const faceZone& fZone = faceZones[zoneID]; zoneFlip = fZone.flipMap()[fZone.whichFace(facei)]; } // Use neighbour side of face modifyOrAddFace ( meshMod, f.reverseFace(), // modified face facei, // label of face mesh.faceNeighbour()[facei],// owner false, // face flip coupledWantedPatch[facei], // patch for face zoneID, // zone for face zoneFlip, // face flip in zone modifiedFace // modify or add status ); } } } } void createCyclicCoupledBaffles ( fvMesh& mesh, const labelList& cyclicMasterPatch, const labelList& cyclicSlavePatch, polyTopoChange& meshMod, bitSet& modifiedFace ) { const faceZoneMesh& faceZones = mesh.faceZones(); forAll(cyclicMasterPatch, facei) { if (cyclicMasterPatch[facei] != -1) { const face& f = mesh.faces()[facei]; label zoneID = faceZones.whichZone(facei); bool zoneFlip = false; if (zoneID >= 0) { const faceZone& fZone = faceZones[zoneID]; zoneFlip = fZone.flipMap()[fZone.whichFace(facei)]; } modifyOrAddFace ( meshMod, f.reverseFace(), // modified face facei, // label of face mesh.faceNeighbour()[facei], // owner false, // face flip cyclicMasterPatch[facei], // patch for face zoneID, // zone for face zoneFlip, // face flip in zone modifiedFace // modify or add ); } } forAll(cyclicSlavePatch, facei) { if (cyclicSlavePatch[facei] != -1) { const face& f = mesh.faces()[facei]; if (mesh.isInternalFace(facei)) { label zoneID = faceZones.whichZone(facei); bool zoneFlip = false; if (zoneID >= 0) { const faceZone& fZone = faceZones[zoneID]; zoneFlip = fZone.flipMap()[fZone.whichFace(facei)]; } // Use owner side of face modifyOrAddFace ( meshMod, f, // modified face facei, // label of face mesh.faceOwner()[facei], // owner false, // face flip cyclicSlavePatch[facei], // patch for face zoneID, // zone for face zoneFlip, // face flip in zone modifiedFace // modify or add status ); } } } } void createBaffles ( fvMesh& mesh, const labelList& wantedPatch, polyTopoChange& meshMod ) { const faceZoneMesh& faceZones = mesh.faceZones(); Info << "faceZone:createBaffle " << faceZones << endl; forAll(wantedPatch, facei) { if (wantedPatch[facei] != -1) { const face& f = mesh.faces()[facei]; label zoneID = faceZones.whichZone(facei); bool zoneFlip = false; if (zoneID >= 0) { const faceZone& fZone = faceZones[zoneID]; zoneFlip = fZone.flipMap()[fZone.whichFace(facei)]; } meshMod.setAction ( polyModifyFace ( f, // modified face facei, // label of face mesh.faceOwner()[facei], // owner -1, // neighbour false, // face flip wantedPatch[facei], // patch for face false, // remove from zone zoneID, // zone for face zoneFlip // face flip in zone ) ); if (mesh.isInternalFace(facei)) { label zoneID = faceZones.whichZone(facei); bool zoneFlip = false; if (zoneID >= 0) { const faceZone& fZone = faceZones[zoneID]; zoneFlip = fZone.flipMap()[fZone.whichFace(facei)]; } meshMod.setAction ( polyAddFace ( f.reverseFace(), // modified face mesh.faceNeighbour()[facei],// owner -1, // neighbour -1, // masterPointID -1, // masterEdgeID facei, // masterFaceID, false, // face flip wantedPatch[facei], // patch for face zoneID, // zone for face zoneFlip // face flip in zone ) ); } } } } // Wrapper around find patch. Also makes sure same patch in parallel. label findPatch(const polyBoundaryMesh& patches, const word& patchName) { label patchi = patches.findPatchID(patchName); if (patchi == -1) { FatalErrorInFunction << "Illegal patch " << patchName << nl << "Valid patches are " << patches.names() << exit(FatalError); } // Check same patch for all procs { label newPatch = patchi; reduce(newPatch, minOp