/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
\\/ M anipulation | Copyright (C) 2016-2018 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see .
Application
PDRMesh
Group
grpMeshAdvancedUtilities
Description
Mesh and field preparation utility for PDR type simulations.
Reads
- cellSet giving blockedCells
- faceSets giving blockedFaces and the patch they should go into
NOTE: To avoid exposing wrong fields values faceSets should include
faces contained in the blockedCells cellset.
- coupledFaces reads coupledFacesSet to introduces mixed-coupled
duplicate baffles
Subsets out the blocked cells and splits the blockedFaces and updates
fields.
The face splitting is done by duplicating the faces. No duplication of
points for now (so checkMesh will show a lot of 'duplicate face' messages)
\*---------------------------------------------------------------------------*/
#include "fvMeshSubset.H"
#include "argList.H"
#include "cellSet.H"
#include "BitOps.H"
#include "IOobjectList.H"
#include "volFields.H"
#include "mapPolyMesh.H"
#include "faceSet.H"
#include "cellSet.H"
#include "pointSet.H"
#include "syncTools.H"
#include "ReadFields.H"
#include "polyTopoChange.H"
#include "polyModifyFace.H"
#include "polyAddFace.H"
#include "regionSplit.H"
#include "Tuple2.H"
#include "cyclicFvPatch.H"
using namespace Foam;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
void modifyOrAddFace
(
polyTopoChange& meshMod,
const face& f,
const label facei,
const label own,
const bool flipFaceFlux,
const label newPatchi,
const label zoneID,
const bool zoneFlip,
bitSet& modifiedFace
)
{
if (modifiedFace.set(facei))
{
// First usage of face. Modify.
meshMod.setAction
(
polyModifyFace
(
f, // modified face
facei, // label of face
own, // owner
-1, // neighbour
flipFaceFlux, // face flip
newPatchi, // patch for face
false, // remove from zone
zoneID, // zone for face
zoneFlip // face flip in zone
)
);
}
else
{
// Second or more usage of face. Add.
meshMod.setAction
(
polyAddFace
(
f, // modified face
own, // owner
-1, // neighbour
-1, // master point
-1, // master edge
facei, // master face
flipFaceFlux, // face flip
newPatchi, // patch for face
zoneID, // zone for face
zoneFlip // face flip in zone
)
);
}
}
template
void subsetVolFields
(
const fvMeshSubset& subsetter,
const IOobjectList& objects,
const label patchi,
const Type& exposedValue,
PtrList>& subFields
)
{
typedef GeometricField GeoField;
const fvMesh& baseMesh = subsetter.baseMesh();
label nFields = 0;
for (const word& fieldName : objects.sortedNames())
{
const IOobject* ioptr = objects.findObject(fieldName);
if (!nFields)
{
Info<< "Subsetting " << GeoField::typeName << nl;
}
Info<< " " << fieldName << endl;
GeoField origField(*ioptr, baseMesh);
subFields.set(nFields, subsetter.interpolate(origField));
// Explicitly set exposed faces (in patchi) to exposedValue.
if (patchi >= 0)
{
fvPatchField& fld =
subFields[nFields].boundaryFieldRef()[patchi];
const label newStart = fld.patch().patch().start();
const label oldPatchi = subsetter.patchMap()[patchi];
if (oldPatchi == -1)
{
// New patch. Reset whole value.
fld = exposedValue;
}
else
{
// Reset faces that originate from different patch
// or internal faces.
const fvPatchField& origPfld =
origField.boundaryField()[oldPatchi];
const label oldSize = origPfld.size();
const label oldStart = origPfld.patch().patch().start();
forAll(fld, j)
{
const label oldFacei = subsetter.faceMap()[newStart+j];
if (oldFacei < oldStart || oldFacei >= oldStart+oldSize)
{
fld[j] = exposedValue;
}
}
}
++nFields;
}
}
}
template
void subsetSurfaceFields
(
const fvMeshSubset& subsetter,
const IOobjectList& objects,
const label patchi,
const Type& exposedValue,
PtrList>& subFields
)
{
typedef GeometricField GeoField;
const fvMesh& baseMesh = subsetter.baseMesh();
label nFields = 0;
for (const word& fieldName : objects.sortedNames())
{
const IOobject* ioptr = objects.findObject(fieldName);
if (!nFields)
{
Info<< "Subsetting " << GeoField::typeName << nl;
}
Info<< " " << fieldName << endl;
GeoField origField(*ioptr, baseMesh);
subFields.set(nFields, subsetter.interpolate(origField));
// Explicitly set exposed faces (in patchi) to exposedValue.
if (patchi >= 0)
{
fvsPatchField& fld =
subFields[nFields].boundaryFieldRef()[patchi];
const label newStart = fld.patch().patch().start();
const label oldPatchi = subsetter.patchMap()[patchi];
if (oldPatchi == -1)
{
// New patch. Reset whole value.
fld = exposedValue;
}
else
{
// Reset faces that originate from different patch
// or internal faces.
const fvsPatchField& origPfld =
origField.boundaryField()[oldPatchi];
const label oldSize = origPfld.size();
const label oldStart = origPfld.patch().patch().start();
forAll(fld, j)
{
const label oldFacei = subsetter.faceMap()[newStart+j];
if (oldFacei < oldStart || oldFacei >= oldStart+oldSize)
{
fld[j] = exposedValue;
}
}
}
}
++nFields;
}
}
// Faces introduced into zero-sized patches don't get a value at all.
// This is hack to set them to an initial value.
template
void initCreatedPatches
(
const fvMesh& mesh,
const mapPolyMesh& map,
const typename GeoField::value_type initValue
)
{
HashTable fields
(
mesh.objectRegistry::lookupClass()
);
forAllIters(fields, fieldIter)
{
GeoField& field = const_cast(*fieldIter());
auto& fieldBf = field.boundaryFieldRef();
forAll(fieldBf, patchi)
{
if (map.oldPatchSizes()[patchi] == 0)
{
// Not mapped.
fieldBf[patchi] = initValue;
if (fieldBf[patchi].fixesValue())
{
fieldBf[patchi] == initValue;
}
}
}
}
}
template
void subsetTopoSets
(
const fvMesh& mesh,
const IOobjectList& objects,
const labelList& map,
const fvMesh& subMesh,
PtrList& subSets
)
{
// Read original sets
PtrList sets;
ReadFields(objects, sets);
subSets.resize(sets.size());
forAll(sets, seti)
{
TopoSet& set = sets[seti];
Info<< "Subsetting " << set.type() << " " << set.name() << endl;
// Map the data
bitSet isSet(set.maxSize(mesh));
for (const label id : set)
{
isSet.set(id);
}
label nSet = 0;
for (const label id : map)
{
if (isSet.test(id))
{
++nSet;
}
}
subSets.set
(
seti,
new TopoSet(subMesh, set.name(), nSet, IOobject::AUTO_WRITE)
);
TopoSet& subSet = subSets[seti];
forAll(map, i)
{
if (isSet.test(map[i]))
{
subSet.insert(i);
}
}
}
}
void createCoupledBaffles
(
fvMesh& mesh,
const labelList& coupledWantedPatch,
polyTopoChange& meshMod,
bitSet& modifiedFace
)
{
const faceZoneMesh& faceZones = mesh.faceZones();
forAll(coupledWantedPatch, facei)
{
if (coupledWantedPatch[facei] != -1)
{
const face& f = mesh.faces()[facei];
label zoneID = faceZones.whichZone(facei);
bool zoneFlip = false;
if (zoneID >= 0)
{
const faceZone& fZone = faceZones[zoneID];
zoneFlip = fZone.flipMap()[fZone.whichFace(facei)];
}
// Use owner side of face
modifyOrAddFace
(
meshMod,
f, // modified face
facei, // label of face
mesh.faceOwner()[facei], // owner
false, // face flip
coupledWantedPatch[facei], // patch for face
zoneID, // zone for face
zoneFlip, // face flip in zone
modifiedFace // modify or add status
);
if (mesh.isInternalFace(facei))
{
label zoneID = faceZones.whichZone(facei);
bool zoneFlip = false;
if (zoneID >= 0)
{
const faceZone& fZone = faceZones[zoneID];
zoneFlip = fZone.flipMap()[fZone.whichFace(facei)];
}
// Use neighbour side of face
modifyOrAddFace
(
meshMod,
f.reverseFace(), // modified face
facei, // label of face
mesh.faceNeighbour()[facei],// owner
false, // face flip
coupledWantedPatch[facei], // patch for face
zoneID, // zone for face
zoneFlip, // face flip in zone
modifiedFace // modify or add status
);
}
}
}
}
void createCyclicCoupledBaffles
(
fvMesh& mesh,
const labelList& cyclicMasterPatch,
const labelList& cyclicSlavePatch,
polyTopoChange& meshMod,
bitSet& modifiedFace
)
{
const faceZoneMesh& faceZones = mesh.faceZones();
forAll(cyclicMasterPatch, facei)
{
if (cyclicMasterPatch[facei] != -1)
{
const face& f = mesh.faces()[facei];
label zoneID = faceZones.whichZone(facei);
bool zoneFlip = false;
if (zoneID >= 0)
{
const faceZone& fZone = faceZones[zoneID];
zoneFlip = fZone.flipMap()[fZone.whichFace(facei)];
}
modifyOrAddFace
(
meshMod,
f.reverseFace(), // modified face
facei, // label of face
mesh.faceNeighbour()[facei], // owner
false, // face flip
cyclicMasterPatch[facei], // patch for face
zoneID, // zone for face
zoneFlip, // face flip in zone
modifiedFace // modify or add
);
}
}
forAll(cyclicSlavePatch, facei)
{
if (cyclicSlavePatch[facei] != -1)
{
const face& f = mesh.faces()[facei];
if (mesh.isInternalFace(facei))
{
label zoneID = faceZones.whichZone(facei);
bool zoneFlip = false;
if (zoneID >= 0)
{
const faceZone& fZone = faceZones[zoneID];
zoneFlip = fZone.flipMap()[fZone.whichFace(facei)];
}
// Use owner side of face
modifyOrAddFace
(
meshMod,
f, // modified face
facei, // label of face
mesh.faceOwner()[facei], // owner
false, // face flip
cyclicSlavePatch[facei], // patch for face
zoneID, // zone for face
zoneFlip, // face flip in zone
modifiedFace // modify or add status
);
}
}
}
}
void createBaffles
(
fvMesh& mesh,
const labelList& wantedPatch,
polyTopoChange& meshMod
)
{
const faceZoneMesh& faceZones = mesh.faceZones();
Info << "faceZone:createBaffle " << faceZones << endl;
forAll(wantedPatch, facei)
{
if (wantedPatch[facei] != -1)
{
const face& f = mesh.faces()[facei];
label zoneID = faceZones.whichZone(facei);
bool zoneFlip = false;
if (zoneID >= 0)
{
const faceZone& fZone = faceZones[zoneID];
zoneFlip = fZone.flipMap()[fZone.whichFace(facei)];
}
meshMod.setAction
(
polyModifyFace
(
f, // modified face
facei, // label of face
mesh.faceOwner()[facei], // owner
-1, // neighbour
false, // face flip
wantedPatch[facei], // patch for face
false, // remove from zone
zoneID, // zone for face
zoneFlip // face flip in zone
)
);
if (mesh.isInternalFace(facei))
{
label zoneID = faceZones.whichZone(facei);
bool zoneFlip = false;
if (zoneID >= 0)
{
const faceZone& fZone = faceZones[zoneID];
zoneFlip = fZone.flipMap()[fZone.whichFace(facei)];
}
meshMod.setAction
(
polyAddFace
(
f.reverseFace(), // modified face
mesh.faceNeighbour()[facei],// owner
-1, // neighbour
-1, // masterPointID
-1, // masterEdgeID
facei, // masterFaceID,
false, // face flip
wantedPatch[facei], // patch for face
zoneID, // zone for face
zoneFlip // face flip in zone
)
);
}
}
}
}
// Wrapper around find patch. Also makes sure same patch in parallel.
label findPatch(const polyBoundaryMesh& patches, const word& patchName)
{
label patchi = patches.findPatchID(patchName);
if (patchi == -1)
{
FatalErrorInFunction
<< "Illegal patch " << patchName
<< nl << "Valid patches are " << patches.names()
<< exit(FatalError);
}
// Check same patch for all procs
{
label newPatch = patchi;
reduce(newPatch, minOp