#include "scalar.H" #include "indirectPrimitivePatch.H" #include "writer.H" namespace Foam { class polyMesh; class surfaceWriter; class pointSet; class faceSet; class cellSet; class fileName; class polyMesh; void printMeshStats(const polyMesh& mesh, const bool allTopology); //- Generate merged surface on master and write. Needs input patch // to be of mesh faces. void mergeAndWrite ( const polyMesh& mesh, const surfaceWriter& writer, const word& name, const indirectPrimitivePatch setPatch, const fileName& outputDir ); //- Write vtk representation of (assembled) faceSet to surface file in // postProcessing/ directory void mergeAndWrite(const surfaceWriter&, const faceSet&); //- Write vtk representation of (assembled) cellSet to surface file in // postProcessing/ directory void mergeAndWrite(const surfaceWriter&, const cellSet&); //- Write vtk representation of (assembled) pointSet to 'set' file in // postProcessing/ directory void mergeAndWrite(const writer&, const pointSet&); } // ************************************************************************* //