/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | www.openfoam.com \\/ M anipulation | ------------------------------------------------------------------------------- Copyright (C) 2011-2016 OpenFOAM Foundation Copyright (C) 2019-2023 OpenCFD Ltd. ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Application rotateMesh Group grpMeshManipulationUtilities Description Rotates the mesh and fields from the direction n1 to direction n2. \*---------------------------------------------------------------------------*/ #include "argList.H" #include "timeSelector.H" #include "Time.H" #include "fvMesh.H" #include "volFields.H" #include "surfaceFields.H" #include "regionProperties.H" #include "transformGeometricField.H" #include "IOobjectList.H" using namespace Foam; template void ReadAndRotateFields ( const fvMesh& mesh, const IOobjectList& objects, const dimensionedTensor& rotT ) { for (const IOobject& io : objects.csorted()) { GeoField fld(io, mesh); Info<< " Rotating " << fld.name() << endl; transform(fld, rotT, fld); fld.write(); } } void rotateFields ( const fvMesh& mesh, const Time& runTime, const tensor& rotationT ) { // Need dimensionedTensor for geometric fields const dimensionedTensor rotT(rotationT); // Search for list of objects for this time IOobjectList objects(mesh, runTime.timeName()); ReadAndRotateFields(mesh, objects, rotT); ReadAndRotateFields(mesh, objects, rotT); ReadAndRotateFields(mesh, objects, rotT); ReadAndRotateFields(mesh, objects, rotT); ReadAndRotateFields(mesh, objects, rotT); ReadAndRotateFields(mesh, objects, rotT); ReadAndRotateFields(mesh, objects, rotT); ReadAndRotateFields(mesh, objects, rotT); } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // int main(int argc, char *argv[]) { argList::addNote ( "Rotate mesh points and vector/tensor fields\n" "Rotation from the vector to the vector" ); timeSelector::addOptions(); argList::addArgument("from", "The vector to rotate from"); argList::addArgument("to", "The vector to rotate to"); #include "addAllRegionOptions.H" #include "setRootCase.H" const vector n1(args.get(1).normalise()); const vector n2(args.get(2).normalise()); const tensor rotT(rotationTensor(n1, n2)); // ------------------------------------------------------------------------ #include "createTime.H" // Handle -allRegions, -regions, -region #include "getAllRegionOptions.H" // ------------------------------------------------------------------------ #include "createNamedMeshes.H" forAll(regionNames, regioni) { const word& regionName = regionNames[regioni]; const fileName meshDir ( polyMesh::meshDir(regionName) ); if (regionNames.size() > 1) { Info<< "region=" << regionName << nl; } pointIOField points ( IOobject ( "points", runTime.findInstance(meshDir, "points"), meshDir, runTime, IOobject::MUST_READ, IOobject::NO_WRITE, IOobject::NO_REGISTER ) ); points = transform(rotT, points); // Set the precision of the points data to 10 IOstream::defaultPrecision(max(10u, IOstream::defaultPrecision())); Info<< "Writing points into directory " << runTime.relativePath(points.path()) << nl << endl; points.write(); } instantList timeDirs = timeSelector::select0(runTime, args); forAll(timeDirs, timei) { runTime.setTime(timeDirs[timei], timei); Info<< "Time = " << runTime.timeName() << endl; forAll(regionNames, regioni) { const word& regionName = regionNames[regioni]; if (regionNames.size() > 1) { Info<< "region=" << regionName << nl; } rotateFields(meshes[regioni], runTime, rotT); } } Info<< "\nEnd\n" << endl; return 0; } // ************************************************************************* //