/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | www.openfoam.com \\/ M anipulation | ------------------------------------------------------------------------------- Copyright (C) 2007-2019 PCOpt/NTUA Copyright (C) 2013-2019 FOSS GP Copyright (C) 2019 OpenCFD Ltd. ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Application cumulativeDisplacement Description Computes and writes the difference between the mesh points in each time instance and the ones in the constant folder. Additionally, the projection of this difference to the normal point vectors of the initial mesh is also written \*---------------------------------------------------------------------------*/ #include "fvCFD.H" #include "emptyFvPatch.H" #include "coupledFvPatch.H" #include "pointMesh.H" #include "pointPatchField.H" #include "pointPatchFieldsFwd.H" #include "syncTools.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // int main(int argc, char *argv[]) { timeSelector::addOptions(); #include "addRegionOption.H" #include "setRootCase.H" #include "createTime.H" instantList timeDirs = timeSelector::select0(runTime, args); #include "createNamedMesh.H" #include "createFields.H" // polyPatch::pointNormals will give the wrong result for points // belonging to multiple patches or patch-processorPatch intersections. // Keeping a mesh-wide field to allow easy reduction using syncTools. // A bit expensive? Better way? vectorField pointNormals(mesh.nPoints(), vector::zero); for (const fvPatch& patch : mesh.boundary()) { // Each local patch point belongs to these local patch faces. // Local numbering const labelListList& patchPointFaces = patch.patch().pointFaces(); if (!isA(patch) && !isA(patch)) { const labelList& meshPoints = patch.patch().meshPoints(); const vectorField nf(patch.nf()); forAll(meshPoints, ppI) { const labelList& pointFaces = patchPointFaces[ppI]; forAll(pointFaces, pfI) { const label& localFaceIndex = pointFaces[pfI]; pointNormals[meshPoints[ppI]] += nf[localFaceIndex]; } } } } // Sum from all processors syncTools::syncPointList ( mesh, pointNormals, plusEqOp(), vector::zero ); pointNormals /= mag(pointNormals) + VSMALL; forAll(timeDirs, timeI) { runTime.setTime(timeDirs[timeI], timeI); Info<< "Time = " << runTime.timeName() << endl; mesh.readUpdate(); const pointMesh& pMesh(pointMesh::New(mesh)); // Point displacement projected to the // unit point normal of the initial geometry pointScalarField normalDisplacement ( IOobject ( "normalDisplacement", runTime.timeName(), mesh, IOobject::NO_READ, IOobject::AUTO_WRITE ), pMesh, dimensionedScalar(dimless, Zero) ); // Point displacement as a vector pointVectorField displacement ( IOobject ( "displacement", runTime.timeName(), mesh, IOobject::NO_READ, IOobject::AUTO_WRITE ), pMesh, dimensionedVector(dimless, Zero) ); Info<< "Calculating cumulative mesh movement for time " << runTime.timeName() << endl; // Normal displacement const pointField& meshPoints = mesh.points(); forAll(mesh.boundary(), pI) { const polyPatch& patch = mesh.boundaryMesh()[pI]; const labelList& localPoints = patch.meshPoints(); forAll(localPoints, ppI) { label pointI = localPoints[ppI]; normalDisplacement[pointI] = (meshPoints[pointI] - points0[pointI]) & pointNormals[pointI]; } } normalDisplacement.write(); // Vectorial displacement displacement.primitiveFieldRef() = meshPoints - points0; displacement.write(); } // Print execution time mesh.time().printExecutionTime(Info); Info<< "End\n" << endl; return 0; } // ************************************************************************* //