/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
\\/ M anipulation |
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License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see .
Class
Foam::functionObjects::nearWallFields
Group
grpFieldFunctionObjects
Description
This function object samples near-patch volume fields
Fields are stored
- every time step the field is updated with new values
- at output it writes the fields
This functionObject can either be used
- to calculate a new field as a post-processing step or
- since the fields are registered, used in another functionObject
Example of function object specification:
\verbatim
nearWallFields1
{
type nearWallFields;
libs ("libfieldFunctionObjects.so");
...
fields ((p pNear)(U UNear));
patches (movingWall);
distance 0.13;
}
\endverbatim
\heading Function object usage
\table
Property | Description | Required | Default value
type | type name: nearWallFields | yes |
fields | list of fields with correspoding output field names | yes |
patches | list of patches to sample | yes |
distance | distance from patch to sample | yes |
\endtable
SeeAlso
Foam::functionObjects::fvMeshFunctionObject
SourceFiles
nearWallFields.C
\*---------------------------------------------------------------------------*/
#ifndef functionObjects_nearWallFields_H
#define functionObjects_nearWallFields_H
#include "fvMeshFunctionObject.H"
#include "volFields.H"
#include "Tuple2.H"
#include "interpolationCellPoint.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
namespace functionObjects
{
/*---------------------------------------------------------------------------*\
Class nearWallFields Declaration
\*---------------------------------------------------------------------------*/
class nearWallFields
:
public fvMeshFunctionObject
{
protected:
// Protected member data
// Read from dictionary
//- Fields to process
List> fieldSet_;
//- Patches to sample
labelHashSet patchSet_;
//- Distance away from wall
scalar distance_;
//- From original field to sampled result
HashTable fieldMap_;
//- From resulting back to original field
HashTable reverseFieldMap_;
// Calculated addressing
//- From cell to seed patch faces
labelListList cellToWalls_;
//- From cell to tracked end point
List> cellToSamples_;
//- Map from cell based data back to patch based data
autoPtr getPatchDataMapPtr_;
// Locally constructed fields
PtrList vsf_;
PtrList vvf_;
PtrList vSpheretf_;
PtrList vSymmtf_;
PtrList vtf_;
// Protected Member Functions
//- Calculate addressing from cells back to patch faces
void calcAddressing();
template
void createFields
(
PtrList>&
) const;
//- Override boundary fields with sampled values
template
void sampleBoundaryField
(
const interpolationCellPoint& interpolator,
GeometricField& fld
) const;
template
void sampleFields
(
PtrList>&
) const;
private:
//- Disallow default bitwise copy construct
nearWallFields(const nearWallFields&);
//- Disallow default bitwise assignment
void operator=(const nearWallFields&);
public:
//- Runtime type information
TypeName("nearWallFields");
// Constructors
//- Construct for given objectRegistry and dictionary.
// Allow the possibility to load fields from files
nearWallFields
(
const word& name,
const Time& runTime,
const dictionary& dict
);
//- Destructor
virtual ~nearWallFields();
// Member Functions
//- Read the controls
virtual bool read(const dictionary&);
//- Calculate the near-wall fields
virtual bool execute(const bool postProcess = false);
//- Write the near-wall fields
virtual bool write(const bool postProcess = false);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace functionObjects
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
#include "nearWallFieldsTemplates.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //