/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | www.openfoam.com \\/ M anipulation | ------------------------------------------------------------------------------- Copyright (C) 2011-2015 OpenFOAM Foundation Copyright (C) 2020-2022 OpenCFD Ltd. ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Application moveMesh Group grpMeshManipulationUtilities Description A solver utility for moving meshes. \*---------------------------------------------------------------------------*/ #include "argList.H" #include "Time.H" #include "fvMesh.H" #include "motionSolver.H" using namespace Foam; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // int main(int argc, char *argv[]) { argList::addNote ( "A solver utility for moving meshes" ); argList::addOption ( "deltaT", "time", "Override deltaT (eg, for accelerated motion)" ); argList::addOption ( "endTime", "time", "Override endTime (eg, for shorter tests)" ); #include "setRootCase.H" #include "createTime.H" #include "createNamedMesh.H" scalar timeVal = 0; if (args.readIfPresent("deltaT", timeVal)) { runTime.setDeltaT(timeVal); } if (args.readIfPresent("endTime", timeVal)) { runTime.stopAt(Time::stopAtControls::saEndTime); runTime.setEndTime(timeVal); } autoPtr motionPtr = motionSolver::New(mesh); while (runTime.loop()) { Info<< "Time = " << runTime.timeName() << endl; mesh.movePoints(motionPtr->newPoints()); runTime.write(); runTime.printExecutionTime(Info); } Info<< "End\n" << endl; return 0; } // ************************************************************************* //