/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see .
Application
mapFields
Description
Maps volume fields from one mesh to another, reading and
interpolating all fields present in the time directory of both cases.
Parallel and non-parallel cases are handled without the need to reconstruct
them first.
\*---------------------------------------------------------------------------*/
#include "fvCFD.H"
#include "meshToMesh.H"
#include "MapVolFields.H"
#include "MapConsistentVolFields.H"
#include "UnMapped.H"
#include "processorFvPatch.H"
#include "mapLagrangian.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
void mapConsistentMesh
(
const fvMesh& meshSource,
const fvMesh& meshTarget,
const meshToMesh::order& mapOrder
)
{
// Create the interpolation scheme
meshToMesh meshToMeshInterp(meshSource, meshTarget);
Info<< nl
<< "Consistently creating and mapping fields for time "
<< meshSource.time().timeName() << nl << endl;
{
// Search for list of objects for this time
IOobjectList objects(meshSource, meshSource.time().timeName());
// Map volFields
// ~~~~~~~~~~~~~
MapConsistentVolFields(objects, meshToMeshInterp, mapOrder);
MapConsistentVolFields(objects, meshToMeshInterp, mapOrder);
MapConsistentVolFields
(
objects,
meshToMeshInterp,
mapOrder
);
MapConsistentVolFields(objects, meshToMeshInterp, mapOrder);
MapConsistentVolFields(objects, meshToMeshInterp, mapOrder);
}
{
// Search for list of target objects for this time
IOobjectList objects(meshTarget, meshTarget.time().timeName());
// Mark surfaceFields as unmapped
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
UnMapped(objects);
UnMapped(objects);
UnMapped(objects);
UnMapped(objects);
UnMapped(objects);
// Mark pointFields as unmapped
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
UnMapped(objects);
UnMapped(objects);
UnMapped(objects);
UnMapped(objects);
UnMapped(objects);
}
mapLagrangian(meshToMeshInterp);
}
void mapSubMesh
(
const fvMesh& meshSource,
const fvMesh& meshTarget,
const HashTable& patchMap,
const wordList& cuttingPatches,
const meshToMesh::order& mapOrder
)
{
// Create the interpolation scheme
meshToMesh meshToMeshInterp
(
meshSource,
meshTarget,
patchMap,
cuttingPatches
);
Info<< nl
<< "Mapping fields for time " << meshSource.time().timeName()
<< nl << endl;
{
// Search for list of source objects for this time
IOobjectList objects(meshSource, meshSource.time().timeName());
// Map volFields
// ~~~~~~~~~~~~~
MapVolFields(objects, meshToMeshInterp, mapOrder);
MapVolFields(objects, meshToMeshInterp, mapOrder);
MapVolFields(objects, meshToMeshInterp, mapOrder);
MapVolFields(objects, meshToMeshInterp, mapOrder);
MapVolFields(objects, meshToMeshInterp, mapOrder);
}
{
// Search for list of target objects for this time
IOobjectList objects(meshTarget, meshTarget.time().timeName());
// Mark surfaceFields as unmapped
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
UnMapped(objects);
UnMapped(objects);
UnMapped(objects);
UnMapped(objects);
UnMapped(objects);
// Mark pointFields as unmapped
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
UnMapped(objects);
UnMapped(objects);
UnMapped(objects);
UnMapped(objects);
UnMapped(objects);
}
mapLagrangian(meshToMeshInterp);
}
void mapConsistentSubMesh
(
const fvMesh& meshSource,
const fvMesh& meshTarget,
const meshToMesh::order& mapOrder
)
{
HashTable patchMap;
HashTable