/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | Copyright (C) 2011 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::ensightStream Description Abstract base class for writing Ensight data SourceFiles ensightStream.C \*---------------------------------------------------------------------------*/ #ifndef ensightStream_H #define ensightStream_H #include "fileName.H" #include "scalarField.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { /*---------------------------------------------------------------------------*\ Class ensightStream Declaration \*---------------------------------------------------------------------------*/ class ensightStream { // Private data const fileName name_; // Private Member Functions //- Disallow default bitwise copy construct ensightStream(const ensightStream&); //- Disallow default bitwise assignment void operator=(const ensightStream&); public: // Constructors //- Construct from components ensightStream(const fileName& f) : name_(f) {} //- Destructor virtual ~ensightStream() {} // Member Functions const fileName& name() const { return name_; } virtual bool ascii() const = 0; virtual void write(const char*) = 0; virtual void write(const int) = 0; virtual void write(const scalarField&) = 0; virtual void write(const List&) = 0; virtual void writePartHeader(const label) = 0; }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //