/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | Copyright (C) 2011-2012 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::IOobject Description IOobject defines the attributes of an object for which implicit objectRegistry management is supported, and provides the infrastructure for performing stream I/O. An IOobject is constructed with an object name, a class name, an instance path, a reference to a objectRegistry, and parameters determining its storage status. \par Read options Define what is done on object construction and explicit reads: \param MUST_READ Object must be read from Istream on construction. \n Error if Istream does not exist or can't be read. Does not check timestamp or re-read. \param MUST_READ_IF_MODIFIED Object must be read from Istream on construction. \n Error if Istream does not exist or can't be read. If object is registered its timestamp will be checked every timestep and possibly re-read. \param READ_IF_PRESENT Read object from Istream if Istream exists, otherwise don't. \n Error only if Istream exists but can't be read. Does not check timestamp or re-read. \param NO_READ Don't read \par Write options Define what is done on object destruction and explicit writes: \param AUTO_WRITE Object is written automatically when requested to by the objectRegistry. \param NO_WRITE No automatic write on destruction but can be written explicitly SourceFiles IOobject.C IOobjectReadHeader.C IOobjectWriteHeader.C IOobjectPrint.C \*---------------------------------------------------------------------------*/ #ifndef IOobject_H #define IOobject_H #include "fileName.H" #include "typeInfo.H" #include "autoPtr.H" #include "InfoProxy.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { class Time; class objectRegistry; /*---------------------------------------------------------------------------*\ Class IOobject Declaration \*---------------------------------------------------------------------------*/ class IOobject { public: // Public data types //- Enumeration defining the valid states of an IOobject enum objectState { GOOD, BAD }; //- Enumeration defining the read options enum readOption { MUST_READ, MUST_READ_IF_MODIFIED, READ_IF_PRESENT, NO_READ }; //- Enumeration defining the write options enum writeOption { AUTO_WRITE = 0, NO_WRITE = 1 }; private: // Private data //- Name word name_; //- Class name read from header word headerClassName_; //- Optional note string note_; //- Instance path component fileName instance_; //- Local path component fileName local_; //- objectRegistry reference const objectRegistry& db_; //- Read option readOption rOpt_; //- Write option writeOption wOpt_; //- Register object created from this IOobject with registry if true bool registerObject_; //- IOobject state objectState objState_; protected: // Protected Member Functions //- Construct and return an IFstream for the object. // The results is NULL if the stream construction failed Istream* objectStream(); //- Construct and return an IFstream for the object given the // exact file. The results is NULL if the stream construction failed Istream* objectStream(const fileName&); //- Set the object state to bad void setBad(const string&); public: //- Runtime type information TypeName("IOobject"); // Static Member Functions //- Split path into instance, local, name components static bool fileNameComponents ( const fileName& path, fileName& instance, fileName& local, word& name ); template static inline word groupName(Name name, const word& group); // Constructors //- Construct from name, instance, registry, io options IOobject ( const word& name, const fileName& instance, const objectRegistry& registry, readOption r=NO_READ, writeOption w=NO_WRITE, bool registerObject=true ); //- Construct from name, instance, local, registry, io options IOobject ( const word& name, const fileName& instance, const fileName& local, const objectRegistry& registry, readOption r=NO_READ, writeOption w=NO_WRITE, bool registerObject=true ); //- Construct from path, registry, io options // Uses fileNameComponents() to split path into components. IOobject ( const fileName& path, const objectRegistry& registry, readOption r=NO_READ, writeOption w=NO_WRITE, bool registerObject=true ); //- Clone Foam::autoPtr clone() const { return autoPtr(new IOobject(*this)); } //- Destructor virtual ~IOobject(); // Member Functions // General access //- Return time const Time& time() const; //- Return the local objectRegistry const objectRegistry& db() const; //- Return name const word& name() const { return name_; } //- Return name of the class name read from header const word& headerClassName() const { return headerClassName_; } //- Return non-constant access to the optional note string& note() { return note_; } //- Return the optional note const string& note() const { return note_; } //- Rename virtual void rename(const word& newName) { name_ = newName; } //- Register object created from this IOobject with registry if true bool& registerObject() { return registerObject_; } //- Register object created from this IOobject with registry if true bool registerObject() const { return registerObject_; } // Read/write options readOption readOpt() const { return rOpt_; } readOption& readOpt() { return rOpt_; } writeOption writeOpt() const { return wOpt_; } writeOption& writeOpt() { return wOpt_; } // Path components //- Return group (extension part of name) word group() const; const fileName& rootPath() const; const fileName& caseName() const; const fileName& instance() const { return instance_; } fileName& instance() { return instance_; } const fileName& local() const { return local_; } //- Return complete path fileName path() const; //- Return complete path with alternative instance and local fileName path ( const word& instance, const fileName& local = "" ) const; //- Return complete path + object name fileName objectPath() const { return path()/name(); } //- Return complete path + object name if the file exists // either in the case/processor or case otherwise null fileName filePath() const; // Reading //- Read header bool readHeader(Istream&); //- Read and check header info bool headerOk(); // Writing //- Write the standard OpenFOAM file/dictionary banner // Optionally without -*- C++ -*- editor hint (eg, for logs) template static inline Stream& writeBanner(Stream& os, bool noHint=false); //- Write the standard file section divider template static inline Stream& writeDivider(Stream& os); //- Write the standard end file divider template static inline Stream& writeEndDivider(Stream& os); //- Write header bool writeHeader(Ostream&) const; //- Write header. Allow override of type bool writeHeader(Ostream&, const word& objectType) const; // Error Handling bool good() const { return objState_ == GOOD; } bool bad() const { return objState_ == BAD; } // Info //- Return info proxy. // Used to print token information to a stream InfoProxy info() const { return *this; } // Member operators void operator=(const IOobject&); }; #if defined (__GNUC__) template<> #endif Ostream& operator<<(Ostream& os, const InfoProxy& ip); // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // # include "IOobjectI.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //