/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | www.openfoam.com \\/ M anipulation | ------------------------------------------------------------------------------- Copyright (C) 2021 OpenCFD Ltd. ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Application foamMeshToTet-vtk Description Write tet-decomposed OpenFOAM mesh in VTK format. For diagnostic purposes. \*---------------------------------------------------------------------------*/ #include "argList.H" #include "timeSelector.H" #include "Time.H" #include "polyMesh.H" namespace Foam { void writeVTKtetMesh(const fileName& output, const polyMesh& mesh); } using namespace Foam; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // int main(int argc, char *argv[]) { argList::addNote ( "Write tet-decomposed OpenFOAM mesh in VTK" ); argList::noParallel(); timeSelector::addOptions(); #include "setRootCase.H" #include "createTime.H" instantList timeDirs = timeSelector::select0(runTime, args); fileName exportName = "tetmesh"; if (args.found("case")) { exportName += '-' + args.globalCaseName(); } #include "createPolyMesh.H" forAll(timeDirs, timei) { runTime.setTime(timeDirs[timei], timei); polyMesh::readUpdateState state = mesh.readUpdate(); if (!timei || state != polyMesh::UNCHANGED) { fileName meshName(exportName); if (state != polyMesh::UNCHANGED) { meshName += '_' + runTime.timeName(); } writeVTKtetMesh(meshName, mesh); } } Info<< "\nEnd\n" << endl; return 0; } // ************************************************************************* //