/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: dev | | \\ / A nd | Web: www.OpenFOAM.org | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class dictionary; object surfaceFeatureExtractDict; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // surface1.stl { // How to obtain raw features (extractFromFile || extractFromSurface) extractionMethod extractFromSurface; extractFromSurfaceCoeffs { // Mark edges whose adjacent surface normals are at an angle less // than includedAngle as features // - 0 : selects no edges // - 180: selects all edges includedAngle 120; } // Write options // Write features to obj format for postprocessing writeObj yes; } surface2.nas { // How to obtain raw features (extractFromFile || extractFromSurface) extractionMethod extractFromFile; extractFromFileCoeffs { // Load from an existing feature edge file featureEdgeFile "constant/triSurface/featureEdges.nas"; } trimFeatures { // Remove features with fewer than the specified number of edges minElem 0; // Remove features shorter than the specified cumulative length minLen 0.0; } subsetFeatures { // Use a plane to select feature edges // (normal)(basePoint) plane (1 0 0)(0 0 0); // Select feature edges using a box // (minPt)(maxPt) insideBox (0 0 0)(1 1 1); outsideBox (0 0 0)(1 1 1); // Remove any non-manifold (open or > 2 connected faces) edges manifoldEdges no; } addFeatures { // Add (without merging) another extendedFeatureEdgeMesh name axZ.extendedFeatureEdgeMesh; // Optionally flip features (invert all normals, making // convex<->concave etc) //flip false; } // Output the curvature of the surface curvature no; // Output the proximity of feature points and edges to each other featureProximity no; // The maximum search distance to use when looking for other feature // points and edges maxFeatureProximity 1; // Out put the closeness of surface elements to other surface elements. closeness no; // Write options // Write features to obj format for postprocessing writeObj yes; // Write surface proximity and curvature fields to vtk format // for postprocessing writeVTK no; } // ************************************************************************* //