/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | www.openfoam.com \\/ M anipulation | ------------------------------------------------------------------------------- Copyright (C) 2011 OpenFOAM Foundation Copyright (C) 2024 OpenCFD Ltd. ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::objectMap Description An objectMap is a pair of labels defining the mapping of an object from another object, e.g. a cell mapped from a point. SourceFiles objectMapI.H \*---------------------------------------------------------------------------*/ #ifndef Foam_objectMap_H #define Foam_objectMap_H #include "List.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { // Forward Declarations class objectMap; inline bool operator==(const objectMap& a, const objectMap& b); inline bool operator!=(const objectMap& a, const objectMap& b); inline Ostream& operator<<(Ostream&, const objectMap&); inline Istream& operator>>(Istream&, objectMap&); /*---------------------------------------------------------------------------*\ Class objectMap Declaration \*---------------------------------------------------------------------------*/ class objectMap { // Private Data //- Object index label index_; //- Master object indices labelList objects_; public: // Constructors //- Default construct, with index=-1 and no objects objectMap() noexcept : index_(-1) {} //- Copy construct from components inline objectMap(const label index, const labelUList& master); //- Move construct from components inline objectMap(const label index, labelList&& master); //- Construct from Istream inline explicit objectMap(Istream& is); // Member Functions //- True if there are no objects bool empty() const noexcept { return objects_.empty(); } //- The number of objects label size() const noexcept { return objects_.size(); } //- The object index label& index() noexcept { return index_; } //- The object index label index() const noexcept { return index_; } //- The master object indices labelList& masterObjects() noexcept { return objects_; } //- The master object indices const labelList& masterObjects() const noexcept { return objects_; } // Friend Operators friend bool operator==(const objectMap& a, const objectMap& b); friend bool operator!=(const objectMap& a, const objectMap& b); // IOstream Operators friend Ostream& operator<<(Ostream&, const objectMap&); friend Istream& operator>>(Istream&, objectMap&); }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #include "objectMapI.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //