#include "nullObject.H" #include "IOstreams.H" using namespace Foam; class SimpleClass { public: //- Null constructor SimpleClass() {} }; int main() { // Test pointer and reference to a class SimpleClass* ptrToClass = new SimpleClass; SimpleClass& refToClass(*ptrToClass); if (notNull(ptrToClass)) { Info<< "Pass: ptrToClass is not null" << endl; } else { Info<< "FAIL: refToClass is null" << endl; } if (notNull(refToClass)) { Info<< "Pass: refToClass is not null" << endl; } else { Info<< "FAIL: refToClass is null" << endl; } // Test pointer and reference to the nullObject const SimpleClass* ptrToNull(NullObjectPtr()); const SimpleClass& refToNull(*ptrToNull); if (isNull(ptrToNull)) { Info<< "Pass: ptrToNull is null" << endl; } else { Info<< "FAIL: ptrToNull is not null" << endl; } if (isNull(refToNull)) { Info<< "Pass: refToNull is null" << endl; } else { Info<< "FAIL: refToNull is not null" << endl; } // Clean-up delete ptrToClass; return 0; }