214 lines
5.5 KiB
C++
214 lines
5.5 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | www.openfoam.com
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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Copyright (C) 2011 OpenFOAM Foundation
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::router
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Description
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Lee's PCB routing algorithm. Construct with list of connections between
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nodes (i.e. topology) and list of coordinates of nodes (can be vector::zero)
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Use e.g.
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// Enter topology/geometry
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router cellRouter
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(
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mesh().cellCells(),
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mesh().cellCentres()
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);
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// Try to route connections one by one. Specify unique value (<0) to
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// mark path with.
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forAll(wantedConnections, i)
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{
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bool success = cellRouter.route(wantedConnections[i], -(i+1));
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}
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The coordinates are only used at the moment for diagonal preference of
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routing:
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So not:
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+A
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------+B
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But:
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+ A
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|_
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|_
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|_
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+ B
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Lee algo: take array with same dimensions as grid of nodes. Initialize to
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large number. Put 0 at starting point. Now recursively assign neighbours
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as current value plus one. Stop if you hit node which has smaller number.
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Phase two is where you search path with lowest value. These are assigned
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negative number so they for next route are not overwritten.
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SourceFiles
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router.C
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\*---------------------------------------------------------------------------*/
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#ifndef router_H
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#define router_H
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#include "labelList.H"
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#include "pointField.H"
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#include "DynamicList.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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// Forward declaration of classes
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/*---------------------------------------------------------------------------*\
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Class router Declaration
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\*---------------------------------------------------------------------------*/
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class router
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{
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// Private data
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//- Connections
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const labelListList connections_;
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//- Coordinates of nodes
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const pointField coords_;
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//- Routing table
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labelList weights_;
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// Private Member Functions
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//- Return number of weights. Utility function
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label count(const label weight) const;
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//- Set distance from nodeI
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void setWeights
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(
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const label weight,
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const label nodeI
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);
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//- Finds path from nodeI to startNodeI by travelling in direction
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// of lowest weight
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void fixWeights
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(
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const label startNodeI,
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const label endNodeI,
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const label nodeI,
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const label prevNodeI
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);
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//- Routes single path
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bool shortestPath
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(
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const labelList& path,
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const label pathValue
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);
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//- Linear search for element with weight
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label getValue(const label) const;
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//- Find node which has no neighbours with pathValue
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label findEndNode
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(
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const label startNodeI,
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const label prevNodeI,
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const label pathValue
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) const;
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//- Append all pathValue weights to route.
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void storeRoute
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(
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const label startNodeI,
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const label prevNodeI,
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const label pathValue,
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DynamicList<label>& route
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) const;
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//- No copy construct
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router(const router&) = delete;
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//- No copy assignment
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void operator=(const router&) = delete;
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public:
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// Constructors
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//- Construct from connections, route later.
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router
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(
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const labelListList& connections,
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const List<point>& coords
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);
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// Member Functions
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// Access
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const labelList& weights() const
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{
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return weights_;
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}
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// Edit
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//- Find path from first element in path to all other elements
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// Mark resulting path in weights with (negative) pathValue.
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// Returns false and does not mark any elements if cannot route.
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bool route(const labelList& path, const label pathValue);
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//- Extract labels of route with given value.
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labelList getRoute(const label pathValue) const;
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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