- defines values for EMPTY, UNIFORM, NONUNIFORM and MIXED that allow bitwise OR reduction and provide an algorithm for calculating uniformity ENH: consolidate more efficient uniformity checks in PackedList ENH: improve linebreak handling when outputting small matrices
84 lines
2.5 KiB
C
84 lines
2.5 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | www.openfoam.com
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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Copyright (C) 2011-2016 OpenFOAM Foundation
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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\*---------------------------------------------------------------------------*/
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#include "simpleMatrix.H"
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#include "vector.H"
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using namespace Foam;
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// Main program:
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int main(int argc, char *argv[])
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{
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simpleMatrix<vector> hmm(3);
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hmm(0, 0) = -3.0;
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hmm(0, 1) = 10.0;
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hmm(0, 2) = -4.0;
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hmm(1, 0) = 2.0;
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hmm(1, 1) = 3.0;
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hmm(1, 2) = 10.0;
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hmm(2, 0) = 2.0;
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hmm(2, 1) = 6.0;
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hmm(2, 2) = 1.0;
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hmm.source()[0] = vector(2.0, 1.0, 3.0);
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hmm.source()[1] = vector(1.0, 4.0, 3.0);
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hmm.source()[2] = vector(0.0, 5.0, 2.0);
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Info<< hmm << nl;
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Info<< hmm.solve() << nl;
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Info<< hmm << nl;
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Info<< hmm.LUsolve() << nl;
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Info<< hmm << nl;
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{
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scalarSquareMatrix mat0;
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Info<< "empty: " << mat0 << endl;
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mat0.resize_nocopy(1);
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mat0 = Identity<scalar>();
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Info<< "ident (1x1): " << mat0 << endl;
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mat0.resize_nocopy(3);
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mat0 = Identity<scalar>();
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Info<< "ident (3x3): " << mat0 << endl;
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mat0.resize_nocopy(5);
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mat0 = Identity<scalar>();
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Info<< "ident (5x5): " << mat0 << endl;
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}
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Info<< "\nEnd\n" << endl;
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return 0;
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}
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// ************************************************************************* //
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